How Does Projectile Motion Affect a Golf Ball's Landing on a Sloped Terrain?

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Homework Help Overview

The discussion revolves around a projectile motion problem involving a golf ball driven horizontally from a tee onto a sloped terrain. Participants are tasked with determining the distance the ball lands along the slope and the speed at which it impacts the slope.

Discussion Character

  • Mixed

Approaches and Questions Raised

  • Participants explore the equations of motion for projectile motion, questioning the setup and calculations related to the slope's angle and the resulting range. There is a focus on deriving expressions for the range and speed of impact, with some participants attempting to clarify their understanding of the relationships between the variables involved.

Discussion Status

Several participants are actively engaging with the problem, providing insights and alternative approaches. There is an ongoing examination of the mathematical steps taken, with some expressing uncertainty about specific calculations. Guidance has been offered regarding the interpretation of variables and the differentiation of equations, but no consensus has been reached on the correctness of the initial calculations.

Contextual Notes

Participants are working under the constraints of a homework assignment, which may limit the information available for solving the problem. There is a noted discrepancy between the original poster's calculations and the professor's feedback regarding the range, prompting further investigation into the assumptions made during the problem-solving process.

vande060
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A golfer drives a ball horizontally with
initial velocity v = (50m/s , 0) from a tee at the
origin, down a 20deg below-horizontal slope as
illustrated above.

A. How far from the tee measured along
the slope does the ball land on the slope?
B. With what speed does it land?


a link to the page in the book with the problem: http://s861.photobucket.com/albums/ab174/alkaline262/?action=view&current=chapter2question.jpg
x(t) = x0 + v0x*t + 1/2*a*t^2
y(t) = y0 + v0y*t + 1/2*a*t^2


x(t) = v0*t
y(t) = -1/2*g*t^2

solving x(t) for t:

t = (x/v0)

inserting in y equation fro trajectory:

y(x) = -1/2*g*(x/v0)^2

i will call the projectile range R, as it would be along the x axis. to compensate for the slope of the hill i will now substitute into the trajectory equation:

R*sin(θ) = -1/2*g*([R^2*cos(θ)^2]/v0^2)

solving for R i get (sin(θ)*-2*v0^2*)/(cos^2*g) = R

inserting v0=50 and θ=-20deg i get the range to be 197

my prof says the range is 185, which i would have gotten i the cos of the denominator was not squared, where is my error here?

I am still working on the second part, but need to clear this up first. Any help would be greatly appreciated
 
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vande060 said:
y(x) = -1/2*g*(x/v0)^2
Consider the above equation. You also know that tan20o = -y/x. So ...
 
kuruman said:
Consider the above equation. You also know that tan20o = -y/x. So ...

xtan(-20) = -1/2*g(x^2/v0^2)

x = [2*v0^2*tan(-20)]/-g = 185

to find the intersection, when the y vales are equal. this comes out to 185, but i don't understand if my math above(when i did it the long way) is incorrect. how did i make a mistake? was it in the math, or was that just altogether incorrect? Thanks for your help so far.
 
vande060 said:
... but i don't understand if my math above(when i did it the long way) is incorrect. how did i make a mistake? was it in the math, or was that just altogether incorrect? Thanks for your help so far.
I am not sure where you got this

R*sin(θ) = -1/2*g*([R^2*cos(θ)^2]/v0^2)

That's probably where you went wrong.
 
kuruman said:
I am not sure where you got this

R*sin(θ) = -1/2*g*([R^2*cos(θ)^2]/v0^2)

That's probably where you went wrong.

all right, ill just forget it then. thanks for your help; it was substantial
 
so far we have said

x= [2*v0^2*tan(20)]/g

since tan = -y/x

then y = [-tan(20)^2*2*v0^2]/g

right?

if that is correct, then can i differentiate these two to get the velocities (vx,vy) then plug that into the equation for finding speed of impact :

IvI = √ (vx^2 + vy^2)

if that is right, then it is completely solved!
 
vande060 said:
so far we have said

x= [2*v0^2*tan(20)]/g

since tan = -y/x

then y = [-tan(20)^2*2*v0^2]/g

right?
Right. But x in the above equation is not a function. It is the range R, a constant. Same for y, it stands for the vertical drop when the horizontal distance is R.

if that is correct, then can i differentiate these two to get the velocities (vx,vy) then plug that into the equation for finding speed of impact :

IvI = √ (vx^2 + vy^2)

if that is right, then it is completely solved!
Differentiate what two and with respect to what? The horizontal velocity vx is constant and equal to 50 m/s. You can find the vertical velocity vy if you first find the time of flight and then use vy = gt. Having the two components, you can find the impact angle.
 
:blushing: welp, back to the drawing board.

185*cos(-20)=v0*t

[185*cos(-20)]/50 = t

3.5s = t

now i believe i can solve for the speed of impact.

given by the equation √(vx^2 + vy^2)

speed of impact = 60.6 m/s

Hopefully that is it, i see what you mean about the derivatives and constants. Thank you for your help
 

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