How Does the Fourier Trick Simplify Legendre Polynomial Integrals?

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SUMMARY

The discussion centers on the application of the Fourier trick in simplifying integrals involving Legendre polynomials. Specifically, the integral of the product of Legendre polynomials, expressed as ∫₀^π Pₗ(cos(θ)) Pₗ'(cos(θ)) sin(θ) dθ, yields results based on orthogonality: it equals 0 if l' ≠ l and 2/(2l + 1) if l' = l. The Fourier trick effectively utilizes Dirac Delta functions to isolate the contributing Legendre polynomials, analogous to the inner product in vector spaces.

PREREQUISITES
  • Understanding of Legendre polynomials and their orthogonality properties
  • Familiarity with Fourier analysis concepts
  • Knowledge of inner product spaces in functional analysis
  • Basic calculus, particularly integration techniques
NEXT STEPS
  • Study the derivation of Legendre polynomial orthonormality from resources like the provided link to math.arizona.edu
  • Explore the application of Dirac Delta functions in Fourier analysis
  • Learn about the properties of square-integrable functions on the interval [-1, 1]
  • Investigate the relationship between polynomial approximations and orthogonal bases in functional spaces
USEFUL FOR

Mathematicians, physicists, and students studying advanced calculus or mathematical physics, particularly those interested in integral transforms and orthogonal polynomial theory.

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Homework Statement


Hey
I am confussed about how the Fourier trick works. In my book they have an example ...=integral from 0 to pie Pl(cos@)Pl'(cos@)sin(@) d@
then somehow they get ={0 if l' does not equal l and 2/2l+1 if l'=l

Thanks

Homework Equations





The Attempt at a Solution

 
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I'm not sure what you mean by "Fourier trick". The orthogonality relationship you are referring to is a result of the Legendre polynomials P_n(x) being an orthonormal basis for square-integrable functions on the interval [-1,1]. It's in completely the same spirit as vectors in \mathbb{R}^k along with the dot product, but here you have functions as vectors and integrals as your inner product.

It's a bit long to type out a derivation of the orthonormality, but you can find a derivation at http://math.arizona.edu/~zakharov/Legendre Polynomials.pdf
 
o ok thxs ill check it out in the book they say "using the "Fourier trick"
 
Fourier's trick works by picking out the Legendre polynomials that contribute to the function of interest by converting them into Dirac Delta functions. I don't remember exactly how it works but I remember that was the gist of it.
 
Bhumble said:
Fourier's trick works by picking out the Legendre polynomials that contribute to the function of interest by converting them into Dirac Delta functions. I don't remember exactly how it works but I remember that was the gist of it.

Sure if that's the question, then it's the same as writing a general polynomial (square-integrable, etc) in terms of the basis of Legendre polynomials. As in the case of Euclidean vectors, you can compute the coefficients by taking inner products with the basis vectors.
 

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