How Is the Rebound Distance of a Ball Calculated After Impact?

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Discussion Overview

The discussion revolves around calculating the rebound distance of a ball after it impacts a wall, focusing on the physics of elastic collisions and projectile motion. Participants explore the application of kinematic equations and the implications of momentum conservation in this context.

Discussion Character

  • Technical explanation
  • Mathematical reasoning
  • Debate/contested

Main Points Raised

  • One participant uses the suvat equation S = 0.5 * (u + v) * t to estimate rebound distance, with u as the initial velocity and v as the final velocity, but expresses uncertainty about its application.
  • Another participant questions how the impact with the wall is modeled, noting that momentum is a vector and cannot be conserved in the same way during a collision with a wall.
  • Some participants assert that if the collision is perfectly elastic, kinetic energy and the magnitude of momentum are conserved, while others challenge the correctness of these statements regarding momentum conservation.
  • There is a discussion about the horizontal rebound velocity being the same as before the collision, with some participants asserting that there are no losses due to the collision or air resistance.
  • One participant suggests that for any horizontal distance x, the equation y = x tan(θ) - (gx²)/(2u²cos²(θ)) can be used to plot the projectile motion curve, but acknowledges that it may be better to rely on first principles.
  • Another participant emphasizes the need to understand the components of the ball's velocity immediately after the collision to analyze its motion accurately.
  • There is a mention that for a perfectly elastic collision, the angle of incidence equals the angle of reflection, which may influence the trajectory post-impact.

Areas of Agreement / Disagreement

Participants express differing views on the conservation of momentum and kinetic energy during the collision, leading to unresolved questions about the appropriate equations to use for calculating rebound distance and trajectory.

Contextual Notes

Participants highlight the assumptions of no air resistance, a level ground, and a fixed wall, but there are unresolved aspects regarding the application of kinematic equations and the specifics of the collision dynamics.

oblong-pea
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Homework Statement
A ball is fired at angle (theta) with velocity (v) from point 0 (the origin) and it follows projectile motion.

It hits a wall at distance (D) from the origin and rebounds.

For this example
theta = 50 deg
V = 50m/s
g = 9.81 m/s^2
D = 200 m

I can plot a graph of the projectile motion, however I'm trying to write an equation to plot the rebound curve of this ball after hitting the wall on a graph with the variables given.

All momentum is conserved, no velocity lost

In this case the ball hits the wall at yIm = 48.41m high from the x axis (0).

I've been stuck on this for a while, so any help would be greatly appreciated.
Relevant Equations
X = horizontal distance
Y = height of ball

For any x distance:
Y = x*tan(theta) - [ (g*x^2) / (2*v^2*cos^2(theta)) ] plots the projectile motion curve.
My attempts involved using suvat equations to determine the rebound distance :
S = 0.5 * (u + v)*t
With u being 50 and v being 0

t being time taken to fall down (Height of impact / gravitational acceleration)
t = 48.41 / 9.81

Plugging the numbers in gives
S = 123.365m

This is where i get stuck.
I tried changing the x values in the projectile equation to between the D and the rebound distance s. It of course plots only that section of the projectile curve. I can't work out how to tell it to plot a rebound from point of impact at yIm to the distance it rebounds by.
 
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How are you modelling the impact with the wall?

Note that momentum is a vector, so i a collision with the wall momentum cannot be conserved. If the collison is elastic, then KE and magnitude of momentum are conserved.
 
PeroK said:
How are you modelling the impact with the wall?

Note that momentum is a vector, so i a collision with the wall momentum cannot be conserved. If the collison is elastic, then KE and magnitude of momentum are conserved.

Sorry, I realized i gave a bit of a poor explanation.
Essentially the horizontal rebound velocity is the same as before the collision. So (-) 50m/s.
There are no lossess due to the collison or air resistance and the ground is level.
 
oblong-pea said:
Sorry, I realized i gave a bit of a poor explanation.
Essentially the horizontal rebound velocity is the same as before the collision. So (-) 50m/s.
There are no lossess due to the collison or air resistance and the ground is level.

The horizontal velocity is not ##50 m/s##.
 
oblong-pea said:
All momentum is conserved, no velocity lost
These statements (assuming they refer to the ball) are not correct. I assume you mean that no kinetic energy is lost in the collision with the wall, i.e. the collision is perfectly elastic.

oblong-pea said:
In this case the ball hits the wall at yIm = 48.41m high from the x-axis (0).
This is correct, so you are on the right track.

oblong-pea said:
For any x distance:
$$ y = x \tan(\theta) - \frac{gx^2}{2u^2\cos^2\theta} $$ plots the projectile motion curve.
This equation is nearly correct (I have corrected it and translated it to ## \LaTeX ## so it is easier to read) but you don't seem to have used it. Never mind, it is probably better to stay with first principles.

oblong-pea said:
My attempts involved using suvat equations to determine the rebound distance :
S = 0.5 * (u + v)*t
With u being 50 and v being 0
Where did you get this equation from? If you want to know about the motion of the ball after the collision then you need to know the components of its velocity ## ( v_x, v_y ) ## immediately after the collision. What can we say about these if the collision is perfectly elastic?

Edit: sorry @PeroK, I forgot to hit "Post" on this message when I wrote it before you came in!
 
pbuk said:
These statements (assuming they refer to the ball) are not correct. I assume you mean that no kinetic energy is lost in the collision with the wall, i.e. the collision is perfectly elastic.This is correct, so you are on the right track.This equation is nearly correct (I have corrected it and translated it to ## \LaTeX ## so it is easier to read) but you don't seem to have used it. Never mind, it is probably better to stay with first principles.Where did you get this equation from? If you want to know about the motion of the ball after the collision then you need to know the components of its velocity ## ( v_x, v_y ) ## immediately after the collision. What can we say about these if the collision is perfectly elastic?

Edit: sorry @PeroK, I forgot to hit "Post" on this message when I wrote it before you came in!

Thanks for your help so far.

Sorry, i understand i missed out the horizontal and vertical components.

So if the launch velocity is 50m/s, then the horizontal velocity is
Uh = 50 x cos(50) = 32.13 m/s

The only information I've been given is that there is no air resistance, the ground is level and the ball rebounds from the wall without loss of velocity. The wall is fixed.

So if there is no loss of velocity on the rebound, would the distance traveled horizontally from the rebound be
S = 0.5 (u+v) t? Or is this an unsuitable suvat to use.
With t still being the height of impact (yIm) divided by g (9.81)?

And if so how would this translate into a equation for y distance to plot as a graph? - Does it rebound at the same angle as the launch angle?

Thanks
 
oblong-pea said:
And if so how would this translate into a equation for y distance to plot as a graph? - Does it rebound at the same angle as the launch angle?

Thanks

For a perfectly elastic collision: angle of incidence = angle of reflection.
 

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