I with a problem dealing with two dimensional projectile motion.

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SUMMARY

The discussion focuses on solving a two-dimensional projectile motion problem involving a jack-o-lantern launched from a height of 10.80 m with an initial horizontal speed of 3.3 m/s. The participants derive the necessary equations for calculating the projectile's vertical and horizontal motion, specifically using equations (1) x = v0xt and (2) y = v0y - (1/2)gt2. They emphasize the importance of determining the initial vertical speed required to hit a target located 3.4 m horizontally from the launch point. The angle and magnitude of the velocity at specific time intervals are also discussed, with the final velocity calculated using the vector sum of the x and y components.

PREREQUISITES
  • Understanding of basic kinematics in physics
  • Familiarity with projectile motion equations
  • Knowledge of vector components and their calculations
  • Ability to apply gravitational acceleration (g = 9.81 m/s2) in calculations
NEXT STEPS
  • Learn how to derive the initial vertical speed using the equation y = v0yt - (1/2)gt2
  • Study the concept of vector resolution in projectile motion
  • Explore the use of trigonometric functions to calculate angles in projectile motion
  • Investigate the effects of air resistance on projectile trajectories
USEFUL FOR

Students studying physics, educators teaching projectile motion concepts, and anyone interested in applying kinematic equations to real-world scenarios.

BrianPagliaci
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Homework Statement


In Denver, children bring their old jack-o-lanterns to the top of a tower and compete for accuracy in hitting a target on the ground. Suppose that the tower height is h = 10.80 m, and that the bulls-eye's horizontal distance is d = 3.4 m from the launch point. (Neglect air resistance.)

If a jack-o-lantern is given an initial horizontal speed of 3.3 m/s, what are the direction and magnitude of its velocity at the following moments in time? (Let the +x axis point to the right.)

(a) 0.75 s after launch

_____________.° (below the +x-axis)

____________ m/s

(b) just before it lands
_______________ ° (below the +x axis)
______________ m/s


Homework Equations


I am not entirely sure but I believe the relevant equations are...
volt + .5gt^2
d = 3.4m
h= 10.80m
It would be great if someone could give me the required equations and method to solving this kind of problem. Thanks.

The Attempt at a Solution



I am confused how to proceed or all that is required in the solution of this problem.
What I have done so far is substituted into the volt + .5gt^2 to find vertical and horizontal (x and y) distances. I did this by using the equation given .75 seconds accounting for the initial velocity on the horizontal (3.3 m/s). I am unsure how to proceed though or if i am even doing this right. Very confused.
 
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The equations you need are:

(1) [tex]x = v_{0x}t[/tex] and

(2) [tex]y = v_{0y} - \frac{1}{2}gt^2[/tex]

In terms of t, (1) can be written:

(3) [tex]t = x/v_{0x}[/tex]

If the initial motion is only horizontal, v0y=0, so (2) can be written in terms of time, t:

(4) [tex]t = \sqrt{-2y/g}[/tex]

AM
 
First, start by drawing a picture of the scenario. The projectile is at a height h above the origin, has initial velocity vector [tex]v_{0x}[/tex] in the x-direction, and weight vector mg in the -y-direction. Also, the target is distance d along the x-axis. Start by breaking any forces on the projectile into x and y components. The only force acting on the projectile is the gravitational force.

x component
[tex]\sum[/tex][tex]F_{x}[/tex] = 0 = m[tex]a_{x}[/tex]

[tex]a_{x}[/tex] = 0 (1)

[tex]v_{x}[/tex] = [tex]\int[/tex][tex]a_{x}[/tex]dt = [tex]v_{0x}[/tex] (2)

x = [tex]\int[/tex][tex]v_{x}[/tex]dt = [tex]v_{0x}[/tex]t + [tex]x_{0}[/tex] (3) (where [tex]x_{0}[/tex] = 0)

y component
[tex]\sum[/tex][tex]F_{y}[/tex] = -mg = m[tex]a_{y}[/tex]

[tex]a_{y}[/tex] = -g (4)

[tex]v_{y}[/tex] = [tex]\int[/tex][tex]a_{y}[/tex]dt = -gt + [tex]v_{0y}[/tex] (5)

y = [tex]\int[/tex][tex]v_{y}[/tex]dt = -(1/2)[tex]gt^{2}[/tex] + [tex]v_{0y}[/tex]t + [tex]y_{0}[/tex] (6) (where y[tex]_{0}[/tex] = h)

We need to find the initial vertical speed [tex]v_{0y}[/tex] required to hit the target. We know that when the projectile hits the target, x = 3.4 m and y = 0 m. We can start with equation (3) to find the time of impact when x = 3.4 (t = [tex]\frac{d}{v_{0x}}[/tex]). At t = [tex]\frac{d}{v_{0x}}[/tex], y = 0, so we can solve equation (6) for the initial vertical speed [tex]v_{0y}[/tex]. We can now use equations (2) and (5) to find the x and y components of velocities at any time. The angle of the velocity vector will be negative wrt the +x-axis (since the projectile is falling) and is given by [tex]\theta[/tex] = [tex]tan^{-1}([/tex][tex]\frac{v_{y}}{v_{x}}[/tex]). You can see this by drawing the x and y components of velocity on the diagram, [tex]tan \theta = \frac{v_{y}}{v_{x}}[/tex]. The magnitude of the velocity vector will be the vector sum of the x and y components v = [tex]\sqrt{v_{y}^2 + v_{x}^2}[/tex]
 
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