Kerbal Space Program - Landing Back on Earth

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SUMMARY

The discussion focuses on strategies for successfully landing back on Earth in Kerbal Space Program (KSP), specifically using the Mk2 Command Pod and Mk2 Lander-can. It concludes that carrying both modules may be excessive due to the Lander-can's weight, suggesting that future missions could benefit from using only the Mk2 Command Pod for landing. Additionally, the discussion emphasizes the importance of managing fuel and utilizing unmanned remote guidance pods for efficiency. Advanced rendezvous techniques are highlighted as effective but require careful monitoring of relative velocity and distance during approach.

PREREQUISITES
  • Understanding of Kerbal Space Program mechanics
  • Familiarity with spacecraft design, specifically Mk2 Command Pod and Mk2 Lander-can
  • Knowledge of orbital mechanics and rendezvous techniques
  • Experience with EVA (Extravehicular Activity) operations in KSP
NEXT STEPS
  • Research efficient spacecraft design strategies in Kerbal Space Program
  • Learn about fuel management techniques for return missions
  • Explore advanced rendezvous and docking methods in KSP
  • Investigate the use of unmanned remote guidance pods for mission efficiency
USEFUL FOR

Kerbal Space Program players, aerospace enthusiasts, and anyone interested in optimizing spacecraft design and mission strategies for successful landings and returns to Earth.

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... Continued from part fifteen.

To the Mun!

Part sixteen: Home, sweet home

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[Figure 234: Service module separation (1/2)]

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[Figure 235: Service module separation (2/2)]

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[Figure 236: Reentry (1/2)]

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[Figure 237: Reentry (2/2)]

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[Figure 238]

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[Figure 239]

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[Figure 240]

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[Figure 241]

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[Figure 242]

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[Figure 243]

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[Figure 244]

Lessons learned:
  • Carrying both an Mk2 Command pod and and Mk2 Lander-can might be a bit much. Unlike the lander module in the actual Apollo missions, the Mk2 Lander-can in KSP is pretty darned heavy. In future missions/designs, I might get more bang for the buck by using the Mk2 Command pod for lander module too, and scratch carrying around the extra lander-can weight. The fuel for the return trip can still be left in orbit, but instead controlled by an unmanned, remote guidance pod. (And that allows all three Kerbals to reach the surface!) Or alternately, I might consider keeping the Mk2 Lander-can and scratching the Mk2 Command pod.
  • Consider having detachable science payloads that can be discarded and left behind for the return trip, to lighten the load further. Be sure to attach ladders and grabby things to make them easily accessible though, since the Kerbals will need to get close during EVA to collect the data.
  • The more advanced method of rendezvous works very well: perhaps too well. Keep an eye on the ships' relative velocity and distance, and be prepared to burn retrograde when the target ship approaches!
 
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To the Mun!

Epilogue: Clean up.

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Full Series
Part 1: Introduction and Basics
Part 2: Efficient Launch Into Orbit
Part 3: Rocket Design Basics
https://www.physicsforums.com/threads/kerbal-space-program-rocket-design-and-orbital-mechanics.970334/
https://www.physicsforums.com/threads/kerbal-space-program-getting-to-the-mun.970335/
https://www.physicsforums.com/threads/kerbal-space-program-getting-to-the-mun-part-2.970336/
https://www.physicsforums.com/threads/kerbal-space-program-preparing-to-land-on-the-mun.970337/
https://www.physicsforums.com/threads/kerbal-space-program-mun-touchdown.970338/
https://www.physicsforums.com/threads/kerbal-space-program-staying-on-the-moon.970339/
https://www.physicsforums.com/threads/kerbal-space-program-preparing-to-leave-lander.970340/
https://www.physicsforums.com/threads/kerbal-space-program-walking-on-the-mun.970341/
https://www.physicsforums.com/threads/kerbal-space-program-leaving-the-mun.970342/
https://www.physicsforums.com/threads/kerbal-space-program-rendezvous-and-docking.970343/
https://www.physicsforums.com/threads/kerbal-space-program-prograde-retrograde-and-approach.970344/
https://www.physicsforums.com/threads/kerbal-space-program-prepare-for-docking.970345/
https://www.physicsforums.com/threads/kerbal-space-program-docking-and-lander-reunion.970346/
https://www.physicsforums.com/threads/kerbal-space-program-heading-home.970347/
https://www.physicsforums.com/threads/kerbal-space-program-entering-Earth's-orbit.970348/
Part 19: Landing Back on Earth
Part 20: Launch for Duna
https://www.physicsforums.com/threads/kerbal-space-program-duna-probe-launch.970351/
Part 22: Duna Rocket Launch
https://www.physicsforums.com/threads/kerbal-space-program-duna-burn-and-periapsis.970354/
https://www.physicsforums.com/threads/kerbal-space-program-duna-oberth-effect.970355/
https://www.physicsforums.com/threads/kerbal-space-program-duna-mid-course-corrections.970356/
https://www.physicsforums.com/threads/kerbal-space-program-using-gravity-to-orbit-duna.970357/
https://www.physicsforums.com/threads/kerbal-space-program-landing-on-duna.970358/
https://www.physicsforums.com/threads/kerbal-space-program-exploring-duna.970359/
https://www.physicsforums.com/threads/kerbal-space-program-launching-off-duna.970360/
https://www.physicsforums.com/threads/kerbal-space-program-fast-return-path-from-duna.970361/
Part 31: Advanced Duna Flight Math
https://www.physicsforums.com/threads/kerbal-space-program-burn-2-to-escape-duna.970363/
Part 33: Returning to Earth From Duna
 
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