Kerbal Space Program - Landing Back on Earth

In summary, Kerbal Space Program is a simulation game that allows players to design and manage their own space program. One of the main challenges in the game is successfully landing back on Earth after completing a mission in outer space. This requires careful planning and execution, taking into account factors such as atmospheric entry, parachute deployment, and landing site selection. The game also offers a variety of tools and resources to help players improve their landing skills and achieve a smooth and safe return to Earth.
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... Continued from part fifteen.

To the Mun!

Part sixteen: Home, sweet home

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[Figure 234: Service module separation (1/2)]

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[Figure 235: Service module separation (2/2)]

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[Figure 236: Reentry (1/2)]

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[Figure 237: Reentry (2/2)]

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[Figure 238]

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[Figure 239]

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[Figure 240]

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[Figure 241]

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[Figure 242]

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[Figure 243]

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[Figure 244]

Lessons learned:
  • Carrying both an Mk2 Command pod and and Mk2 Lander-can might be a bit much. Unlike the lander module in the actual Apollo missions, the Mk2 Lander-can in KSP is pretty darned heavy. In future missions/designs, I might get more bang for the buck by using the Mk2 Command pod for lander module too, and scratch carrying around the extra lander-can weight. The fuel for the return trip can still be left in orbit, but instead controlled by an unmanned, remote guidance pod. (And that allows all three Kerbals to reach the surface!) Or alternately, I might consider keeping the Mk2 Lander-can and scratching the Mk2 Command pod.
  • Consider having detachable science payloads that can be discarded and left behind for the return trip, to lighten the load further. Be sure to attach ladders and grabby things to make them easily accessible though, since the Kerbals will need to get close during EVA to collect the data.
  • The more advanced method of rendezvous works very well: perhaps too well. Keep an eye on the ships' relative velocity and distance, and be prepared to burn retrograde when the target ship approaches!
 
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To the Mun!

Epilogue: Clean up.

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Full Series
Part 1: Introduction and Basics
Part 2: Efficient Launch Into Orbit
Part 3: Rocket Design Basics
https://www.physicsforums.com/threads/kerbal-space-program-rocket-design-and-orbital-mechanics.970334/
https://www.physicsforums.com/threads/kerbal-space-program-getting-to-the-mun.970335/
https://www.physicsforums.com/threads/kerbal-space-program-getting-to-the-mun-part-2.970336/
https://www.physicsforums.com/threads/kerbal-space-program-preparing-to-land-on-the-mun.970337/
https://www.physicsforums.com/threads/kerbal-space-program-mun-touchdown.970338/
https://www.physicsforums.com/threads/kerbal-space-program-staying-on-the-moon.970339/
https://www.physicsforums.com/threads/kerbal-space-program-preparing-to-leave-lander.970340/
https://www.physicsforums.com/threads/kerbal-space-program-walking-on-the-mun.970341/
https://www.physicsforums.com/threads/kerbal-space-program-leaving-the-mun.970342/
https://www.physicsforums.com/threads/kerbal-space-program-rendezvous-and-docking.970343/
https://www.physicsforums.com/threads/kerbal-space-program-prograde-retrograde-and-approach.970344/
https://www.physicsforums.com/threads/kerbal-space-program-prepare-for-docking.970345/
https://www.physicsforums.com/threads/kerbal-space-program-docking-and-lander-reunion.970346/
https://www.physicsforums.com/threads/kerbal-space-program-heading-home.970347/
https://www.physicsforums.com/threads/kerbal-space-program-entering-Earth's-orbit.970348/
Part 19: Landing Back on Earth
Part 20: Launch for Duna
https://www.physicsforums.com/threads/kerbal-space-program-duna-probe-launch.970351/
Part 22: Duna Rocket Launch
https://www.physicsforums.com/threads/kerbal-space-program-duna-burn-and-periapsis.970354/
https://www.physicsforums.com/threads/kerbal-space-program-duna-oberth-effect.970355/
https://www.physicsforums.com/threads/kerbal-space-program-duna-mid-course-corrections.970356/
https://www.physicsforums.com/threads/kerbal-space-program-using-gravity-to-orbit-duna.970357/
https://www.physicsforums.com/threads/kerbal-space-program-landing-on-duna.970358/
https://www.physicsforums.com/threads/kerbal-space-program-exploring-duna.970359/
https://www.physicsforums.com/threads/kerbal-space-program-launching-off-duna.970360/
https://www.physicsforums.com/threads/kerbal-space-program-fast-return-path-from-duna.970361/
Part 31: Advanced Duna Flight Math
https://www.physicsforums.com/threads/kerbal-space-program-burn-2-to-escape-duna.970363/
Part 33: Returning to Earth From Duna
 
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  • #3



Wow, these images are incredible! It's amazing to see the separation of the service module and the reentry process. It's definitely a good idea to consider using the Mk2 Command pod for the lander module to save on weight. And having detachable science payloads is a great idea too. It's always important to keep an eye on the ships' relative velocity during rendezvous to ensure a successful docking. Thanks for sharing these lessons learned, it's always helpful to see how others approach their missions in KSP. Keep up the great work!
 

1. How do I land back on Earth in Kerbal Space Program?

Landing back on Earth in Kerbal Space Program requires careful planning and execution. First, make sure your spacecraft has enough fuel to deorbit and land. Then, use the maneuver nodes to plan a trajectory that will bring your spacecraft to the desired landing location on Earth. Once you are in the atmosphere, use the parachutes to slow down your descent and continue adjusting your trajectory until you land safely on the ground.

2. Can I control the landing location on Earth?

Yes, you can control the landing location on Earth by carefully planning your trajectory and using the maneuver nodes to make adjustments. You can also use the RCS thrusters to fine-tune your descent and aim for a specific location on the planet.

3. What is the best way to ensure a safe landing on Earth?

The best way to ensure a safe landing on Earth is to carefully plan and execute your descent. Make sure your spacecraft has enough fuel and is properly balanced. Use the maneuver nodes to plan a trajectory that will bring you to your desired landing location. During descent, use the parachutes to slow down your descent and continue adjusting your trajectory if needed. Finally, use the RCS thrusters to make any last-minute adjustments and land safely on the ground.

4. Do I need to consider the atmosphere when landing back on Earth in Kerbal Space Program?

Yes, the atmosphere plays a crucial role in the landing process. Make sure to enter the atmosphere at the correct angle to avoid burning up or bouncing off. Use the parachutes to slow down your descent and take into account the wind conditions when planning your trajectory. The atmosphere also affects the amount of control you have during descent, so make sure to adjust your thrusters accordingly.

5. Are there any tips for a successful landing back on Earth?

Some tips for a successful landing back on Earth in Kerbal Space Program include practicing with smaller spacecraft before attempting a larger one, using the maneuver nodes to plan your trajectory, and keeping an eye on your fuel levels. It is also important to take into account the atmosphere and wind conditions, and to make small adjustments using the RCS thrusters during descent. Finally, be patient and don't rush the landing process.

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