What is the best way to incorporate physics into a tetherball game?

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Discussion Overview

The discussion revolves around incorporating physics into a tetherball game being developed by a game programming student. The focus is on understanding the relevant physics concepts, particularly in relation to the mechanics of the game, which may involve pendulum physics and the dynamics of a 3D environment.

Discussion Character

  • Exploratory, Technical explanation, Conceptual clarification

Main Points Raised

  • One participant expresses a lack of strong physics background and seeks help in understanding the physics that could apply to a tetherball game, suggesting a potential connection to pendulum physics.
  • Another participant questions the design of the game, asking whether it will be 2D or 3D and how the mechanics will function with two paddles and a tetherball.
  • A later reply confirms the intention to create a 3D game and mentions the desire to render the ball moving completely around the rod.
  • There is uncertainty expressed regarding the legality of players knocking the ball in different directions during gameplay.

Areas of Agreement / Disagreement

Participants have not reached a consensus on the specific physics principles to apply or the rules governing gameplay mechanics, indicating that multiple views and uncertainties remain.

Contextual Notes

Limitations include the participant's self-identified lack of physics knowledge and the need for clarification on gameplay rules, particularly concerning ball directionality.

henrykl
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i am a game programming student in Florida and am attempting to write a game of tether ball but i do not have the strongest background in physics(understatement). what i believe I am looking for might actually be pendulum physics but again I am not sure. any help that is offered would be greatly appreciated
 
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Sounds like this could be about as easy or hard as you want to make it.

How would this work? Would you have two paddles and a tether ball in the middle in 2d? Or would this be full 3d?

Have you played tether ball?
 
yes 2 paddles 3d would be nic becuase i would like to render the ball going comletely around the rod
 
and yes i have played tether ball though there i one thing I am not sure of is wether or not the players can knock the ball in differ ent directions legally
 

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