Local to global transformation; end rotational displacments

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SUMMARY

The discussion centers on transforming local rotational displacements to global coordinates for a piping system aligned with a global axis system (X, Y, Z). The user is utilizing a software that requires global values but needs to apply displacements and rotations based on local axes. The key to solving the rotation issue lies in using a Direction Cosine Matrix (DCM) to convert local rotations about the Y and Z axes into equivalent global rotations. The user seeks clarity on applying DCM for rotations, indicating a need for precise mathematical transformations.

PREREQUISITES
  • Understanding of local and global coordinate systems
  • Familiarity with Direction Cosine Matrices (DCM)
  • Basic knowledge of rotational transformations in 3D space
  • Proficiency in using software that requires global coordinate inputs
NEXT STEPS
  • Research the application of Direction Cosine Matrices for 3D rotations
  • Study the mathematical principles behind converting local to global coordinates
  • Explore software tools that facilitate coordinate transformations in engineering
  • Learn about the implications of angular displacements in piping systems
USEFUL FOR

Engineers, particularly those in piping design and analysis, software developers working with coordinate transformations, and students studying mechanical or civil engineering principles related to 3D spatial analysis.

aa2105
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Hi
I am analysing some piping which starts off as being aligned with the global axis system (X Y Z). So axially its X, laterally is Y and Z is vertically upwards. Due to bends etc. the end of the pipe is in a different orientation though still in the same plane - now the local axis system is x y z. However, the software I'm using can only accept global values. I need to impose displacements and rotations at the ends of the pipe. For displacements, this is easy - its simply the displacement multiplied by the cosine of the angle which the pipe makes (lets call it theta) with the global X-axis.

However, I am unsure what to do for rotations. Clearly, as the pipe remains in the same plane the Z axis and z axis will remain unchanged. But X and Y have been rotated by theta.

Now if I want to apply a 1.5deg rotation at the end about the local y and z axes - how can I get the equivalent rotation in global terms?

I hope this makes sense... if not I can add some more detail.

Thanks in advance.

Kind regards,

Adders
 
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If you could provide some sort of sketch for your setup that would be helpful.

This sounds like a simple DCM (direction cosine matrix) problem, with angles as a function of angles. The easiest way to start is to define axes from your point of interest and make fundamental rotations until you get to your global axes.
 
Thanks for the early response - but are you sure one can apply the DCM for rotations?

I've attached a diagram anyhow.

Cheers.

A
 

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