Minimum speed of an object required to go round a circular loop.

In summary, to find the minimum speed of an object required to complete a circular loop, you would measure its speed at the bottom of the loop and add in the expected loss of speed due to friction and a safety margin. It is recommended to use an elliptical or egg-shaped loop for a roller coaster to reduce the amount of g-forces on passengers. To calculate the minimum velocity needed to maintain contact within a loop, you can use the formula v = SQRT(g*r).
  • #1
supersingh
9
0
hey, how would you find the minimum speed of an object required to make it go around a circular loop?
 
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  • #2
If at all possible, put the object at the top of the loop and let it roll down. Measure its speed as it reaches the bottom of the loop, and that is the speed with which it will need to enter the loop, but you must then add whatever speed you expect to lose to friction, plus whatever safety margin you want.

BTW; if this is for a roller coaster, you're definitely going to want an eliptical loop that is NOT circular. Is that a workable solution for your application?
 
  • #3
LURCH said:
if this is for a roller coaster, you're definitely going to want an eliptical loop that is NOT circular.
Why?
 
  • #4
Due to friction? Neglecting friction, in theory, the potential energy at the top of the circular loop at most equals kinetic energy at the bottom of the loop.
 
  • #5
A loop that is elongated vertically requires roughly the same velocities as a circular loop, but you can load fewer g's onto the car as it climbs, and more at the top where the turn is sharper. That way, you get the g-forces you need to keep the thing stuck to the rails at the top of the loop, without putting so many g's at the start as to break the necks of the human passengers.

Of course, if they paid in advance...
 
  • #6
Oh, so you don't actually mean elliptical, but egg shaped. :smile:
 
  • #7
Either one's good, but yes; egg-shaped is even better than elliptical.
 
  • #8
supersingh said:
hey, how would you find the minimum speed of an object required to make it go around a circular loop?

If you are referring to the minimum velocity required to maintain contact within a loop (at the top most portion), then the you can find it typically with v = SQRT(g*r).

where,

v = velocity
g = gravitational accel.
r = radius of loop
 

What is the minimum speed required for an object to go round a circular loop?

The minimum speed required for an object to go round a circular loop is dependent on the radius of the loop and the acceleration due to gravity. It can be calculated using the formula v = √(rg), where v is the minimum speed, r is the radius, and g is the acceleration due to gravity.

What happens if an object's speed is below the minimum requirement for a circular loop?

If an object's speed is below the minimum requirement for a circular loop, it will not be able to complete the loop and will fall off at some point. This is due to the centripetal force needed to keep the object in a circular motion, which is not strong enough at lower speeds.

Does the weight of the object affect the minimum speed required for a circular loop?

Yes, the weight of the object does affect the minimum speed required for a circular loop. Heavier objects require more centripetal force to keep them in a circular motion, therefore needing a higher minimum speed to complete the loop.

Can an object go round a circular loop at a speed lower than the minimum requirement?

No, an object cannot go round a circular loop at a speed lower than the minimum requirement. It will not have enough centripetal force to stay in a circular motion and will fall off the loop.

How does the radius of the loop affect the minimum speed required for an object to go round it?

The radius of the loop directly affects the minimum speed required for an object to go round it. A larger radius will require a lower minimum speed, while a smaller radius will require a higher minimum speed. This is because the centripetal force needed is inversely proportional to the radius.

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