Minimum velocity to throw a object to another planet

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The discussion revolves around calculating the minimum velocity required to throw an object from one planet to another, considering gravitational forces and potential energy. The work done on the object is integrated over two segments: from the first planet to a point where gravitational forces are equal, and from that point to the second planet. The potential energy is derived from the gravitational influences of both planets, emphasizing that forces and potential energies add linearly due to the principle of superposition. The final expression for the minimum velocity is given as v_o = sqrt(GM(D-R)/(R(3R+D))). The conversation highlights the complexities of integrating work and potential energy in a multi-body gravitational system.
  • #31
PeroK said:
Nevertheless the answer you are aiming for is wrong.

If D is small, then as mentioned above you have a very different problem.

I'm not sure what else to suggest.
I'll try what jbriggs444 suggested about adding energies
 
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  • #32
Highway_Dylan said:
The answer I got is:

## v_0^2=2GM\frac{(D+R)^2}{R(D+2R)(D+3R)}##.

Liable to my own algebraic error of course. I hope that posting this is allowed, since OP showed that he has the intended final answer available.
Yes, that's the answer I get also, assuming that D is the distance between surfaces.
 
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  • #33
Highway_Dylan said:
The answer I got is:

## v_0^2=2GM\frac{(D+R)^2}{R(D+2R)(D+3R)}##.

Liable to my own algebraic error of course. I hope that posting this is allowed, since OP showed that he has the intended final answer available.

May I ask how?
 
  • #34
Yalanhar said:
May I ask how?
Try what I (and also others) wrote in post #28. You can get the answer by using conservation of energy.
 
  • #35
Highway_Dylan said:
The answer I got is:

## v_0^2=2GM \frac{(D+R)^2}{R(D+2R)(D+3R)}##
Latex sorted. We're all in agreement then.

@Yalanhar

In any case, if we are taking D to be the distance between the surfaces (which is really odd in a gravitational problem), then I would let ##d = D +3R## be the distance between the centers. Then work with ##d##, as it is simpler and more standard, only converting to D for the final answer.
 

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