Moment of inertia of a cube along the diagonal.

Click For Summary
SUMMARY

The moment of inertia of a cube rotating along its diagonal can be calculated using the inertia tensor, which is a diagonal matrix with equal terms for a uniform cube. The relevant equations include the moment of inertia definition, I = ∫ ρ(ℵ) ℵ² dV, and the inertia tensor values I_{xx} = I_{yy} = I_{zz} = (m/6)a², where m is the mass and a is the edge length. Instead of calculating directly along the diagonal, it is more efficient to compute the moments about the cube's centroidal axes and then apply the appropriate transformation.

PREREQUISITES
  • Understanding of moment of inertia and inertia tensor concepts
  • Familiarity with calculus, specifically integration over volume
  • Knowledge of angular velocity and its vector representation
  • Basic principles of rigid body dynamics
NEXT STEPS
  • Study the derivation of the inertia tensor for different geometric shapes
  • Learn about the application of the Parallel Axis Theorem in rigid body dynamics
  • Explore the concepts in sections 4.4 and 4.5 regarding the ellipsoid of inertia
  • Investigate the implications of symmetry in calculating moments of inertia
USEFUL FOR

Students and professionals in mechanical engineering, physics, and applied mathematics who are involved in dynamics and kinematics of rigid bodies, particularly those focusing on rotational motion and inertia calculations.

carllacan
Messages
272
Reaction score
3

Homework Statement


Calculate the moment of inertia of a cube which rotates along an axis along its diagonal.

Homework Equations


Moment of inertia definition: I = \int \rho (\vec{r}) \vec{r} ^2 dV
Angular velocity vector; \vec{\omega}=\omega (\frac{1}{\sqrt{3}}, \frac{1}{\sqrt{3}}, \frac{1}{\sqrt{3}})

The Attempt at a Solution


My biggest problem is on finding the position vector for the volume element. My try at it goes like this:
<br /> \vec{r} = \vec{p}- \vec{p}·\vec{\omega} \frac{\vec{\omega}}{\omega}<br />
Where \vec{p} is the point of interest. With this we calculate the difference between the point's vector and a vector with the direction of \vec{\omega} and magnitude equal to that of the component of \vec{p} along \vec{\omega}. This should be the shortest vector from the axis of rotation to the point. Am I right?

I think, however, that there is an easier way to solve this. Isn't there any shortcut similar to the Steiner Theorem, only for rotates axes?

Thank you.
 
Physics news on Phys.org
The moment of inertia values for a body form a tensor. Instead of trying to calculate the moment of inertia directly using the diagonal as an axis, calculate the moments using an axis aligned with the edges of the cube passing through the centroid and rotate them to the diagonal.

This discussion is relevant:

http://www.eng.auburn.edu/~marghitu/MECH2110/staticsC4.pdf

See Eq. 4.8 on page 5
 
Last edited by a moderator:
SteamKing said:
The moment of inertia values for a body form a tensor. Instead of trying to calculate the moment of inertia directly using the diagonal as an axis, calculate the moments using an axis aligned with the edges of the cube passing through the centroid and rotate them to the diagonal.

This discussion is relevant:

http://www.eng.auburn.edu/~marghitu/MECH2110/staticsC4.pdf

See Eq. 4.8 on page 5

The section you refer to talks about translation of axis. Isn't this problem more about a rotation of axes? Anyway, thanks for the link. I used the results on section 4.2 for a general axis and I obtained this:
I = \frac{\rho}{\sqrt{3}}(-\frac{1}{2} ab^2c^2+\frac{1}{2} a^2bc^2-\frac{1}{2} a^2b^2c + \frac{2}{3}b^3)
Does it make any sense? It doesn't for me. Why is the horizontal dimension given appear on its own? Shouldn't it be symmetrical?
 
Last edited by a moderator:
Eq. 4.8 (and Sec. 4.2) come before Sec. 4.3, Translation of Coordinate Axes.

As to the validity of your calculations, I don't know. Why don't you show the full work up, starting with your calculation of the inertia tensor before rotation?
 
Ah, right, I misread you answer.

My calculations look like this:
<br /> I = \int dV| \vec{u} x \vec{r}|^2 = \int dV \left | \begin{array}{ccc} <br /> \vec{i} &amp; \vec{j} &amp; \vec{k} \\<br /> \frac{1}{\sqrt{3}} &amp; \frac{1}{\sqrt{3}} &amp; \frac{1}{\sqrt{3}} \\<br /> x &amp; y &amp; z \\ \end{array} \right | = \int dV \frac{1}{\sqrt{3}} (z - y, -z + x, y - x)^2 = <br />
<br /> \int dV \frac{1}{\sqrt{3}} (z^2 -2zy + y^2 -z^2 + 2zx -x^2 + y^2 - 2yx + x^2) = \frac{1}{\sqrt{3}} \int dV ( -2zy + y^2 + 2zx + y^2 - 2yx) =

\frac{1}{\sqrt{3}} ( -\frac{ab^2c^2}{2} + \frac{a^2bc^2}{2} - -\frac{a^2b^2c}{2}+ \frac{2}{3}b^3 )<br />
 
Last edited:
It's not clear what the length of the edge of the cube is.

You also have 2 i's in your integral determinant.

If the edge length of the cube is say 'a', then the inertia tensor of the cube of uniform density about its centroidal axes will have entries only on the main diagonal (the products of inertia are identically zero because of symmetry). These values on the main diagonal will be

I_{xx} = I_{yy} = I_{zz} = \frac{m}{12}*(a^{2}+a^{2}) = \frac{m}{6}*a^{2}

m = ρ a^{3}, where ρ is the density

and off diagonal

I_{xy} = I_{yz} = I_{xz} = 0

You can apply Eq. 4.8 to this tensor without evaluating the integral.
 
Something went wrong in post #5, because the last term in your answer has the different dimensions (length^3) compared with the others (length^5).

And if this is a cube, why are there three different dimensions a b and c?

The really neat way to do this is not Eq 4.8, but look further down at sections 4.4 and 4.5. For a cube, the "ellipsoid of inertia" is not a general ellipsoid. The three axes are the sane length, so it is a sphere. That means the inertia is the same about any line through the centroid. The inertia tensor about any set of axes through the centroid is a diagonal matrix with the three equal terms on the diagonal.
 

Similar threads

Replies
1
Views
2K
  • · Replies 1 ·
Replies
1
Views
2K
  • · Replies 5 ·
Replies
5
Views
3K
  • · Replies 8 ·
Replies
8
Views
2K
Replies
11
Views
2K
  • · Replies 15 ·
Replies
15
Views
2K
  • · Replies 4 ·
Replies
4
Views
3K
  • · Replies 4 ·
Replies
4
Views
3K
  • · Replies 30 ·
2
Replies
30
Views
3K
  • · Replies 3 ·
Replies
3
Views
2K