Normal Velocity Gradient Across a Surface: Proving a Result

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Homework Help Overview

The discussion revolves around a problem involving a surface parallel to the x-y Cartesian plane with a normal vector along the z-axis. The original poster is attempting to prove a result related to the velocity gradient across this surface, specifically how the normal vector changes over time due to the velocity components in the z-direction.

Discussion Character

  • Exploratory, Assumption checking, Problem interpretation

Approaches and Questions Raised

  • Participants explore the implications of the velocity being only in the z-direction and question how this affects the coordinates of material points over time. There are discussions about the coordinates of points at time δt and the resulting normal vector to the surface.

Discussion Status

The discussion is ongoing, with participants actively questioning assumptions and exploring different interpretations of the problem. Some guidance has been offered regarding the use of cross products to find the normal vector, but no consensus has been reached on the final approach or solution.

Contextual Notes

Participants are navigating through the implications of velocity gradients and the resulting changes in geometry, with specific attention to how approximations affect the calculations. There is an emphasis on linearization and normalization of vectors, with some constraints noted regarding the terms involved in the denominator during normalization.

Apashanka
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Homework Statement
Unit normal to a surface
Relevant Equations
Unit normal to a surface
I have came across a problem where each point of a surface parallel to the x-y cartesian plane and having it's normal along the z axis is having velocity along the z direction ##v_z## and there exists a velocity gradient across the plane (e.g ##v_z(x,y)## ,
After time ##\delta t## it is written the normal to surface will be ##n'=\hat k-(\hat iv_{zx}+\hat j v_{zy})\delta t## where ##v_{ij}=\frac{\partial v_i}{\partial x_j}## and ##\vec r'=\vec r+\vec v \delta t##.
Can anyone please help me out how to proceed to prove this result...
 
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What surface is this supposed to be normal to?
 
Chestermiller said:
What surface is this supposed to be normal to?
The surface which is initially parallel to x-y cartesian plane having it's unit normal along ##\hat k## and after ##\delta t## having unit normal along n'
 
Imagine a rectangle comprised of material points at time zero, with coordinates along the edges (x,y,z), ##(x+\Delta x, y, z)##, ##x,y+\Delta y, z)##. What are the coordinates of these same three material points at time ##\delta t##?
 
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Chestermiller said:
Imagine a rectangle comprised of material points at time zero, with coordinates along the edges (x,y,z), ##(x+\Delta x, y, z)##, ##x,y+\Delta y, z)##. What are the coordinates of these same three material points at time ##\delta t##?
Is this rectangle expanding ,if so then in which direction??
 
Chestermiller said:
Imagine a rectangle comprised of material points at time zero, with coordinates along the edges (x,y,z), ##(x+\Delta x, y, z)##, ##x,y+\Delta y, z)##. What are the coordinates of these same three material points at time ##\delta t##?
If the rectangular points are having velocity ##\vec v(x,y,z)## then ##(x,y,z)## becomes ##(x+v_x(x,y,z)\delta t,y+v_y(x,y,z)\delta t,z+v_z(x,y,z)\delta t)##
Similarly other coordinates also change ##x+\Delta x+v(x+\Delta x,y,z)\delta t,y+v_y(x+\Delta x,y,z)\delta t,z+v_z(x+\Delta x,y,z)\delta t##
 
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Apashanka said:
If the rectangular points are having velocity ##\vec v(x,y,z)## then ##(x,y,z)## becomes ##(x+v_x(x,y,z)\delta t,y+v_y(x,y,z)\delta t,z+v_z(x,y,z)\delta t)##
Similarly other coordinates also change ##x+\Delta x+v(x+\Delta x,y,z)\delta t,y+v_y(x+\Delta x,y,z)\delta t,z+v_z(x+\Delta x,y,z)\delta t##
I thought you said that the velocity is only in the z direction. If that is the case, then these results are not correct.
 
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Chestermiller said:
I thought you said that the velocity is only in the z direction. If that is the case, then these results are not correct.
If it is so then the three points will become ##(x,y,z+v_z(x,y)\delta t)
(x+\Delta x,y,z+v_z(x+\Delta x,y)\delta t)
(x,y+\Delta y,z+v_z(x,y+\Delta y)\delta t)##
Now they are not in the plane parallel to the x-y cartesian plane
Then sir how to find the unit normal as I asked in the first post??
 
Apashanka said:
If it is so then the three points will become ##(x,y,z+v_z(x,y)\delta t)
(x+\Delta x,y,z+v_z(x+\Delta x,y)\delta t)
(x,y+\Delta y,z+v_z(x,y+\Delta y)\delta t)##
Now they are not in the plane parallel to the x-y cartesian plane
Then sir how to find the unit normal as I asked in the first post??
Please be patient. Now, what are the coordinates of the three points if we now make the approximations: $$v_z(x+\Delta x,y)=v_z(x,y)+\Delta x\frac{\partial v_z}{\partial x}$$ and $$v_z(x,y+\Delta y)=v_z(x,y)+\Delta y\frac{\partial v_z}{\partial y}$$
 
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  • #10
Chestermiller said:
Please be patient. Now, what are the coordinates of the three points if we now make the approximations: $$v_z(x+\Delta x,y)=v_z(x,y)+\Delta x\frac{\partial v_z}{\partial x}$$ and $$v_z(x,y+\Delta y)=v_z(x,y)+\Delta y\frac{\partial v_z}{\partial y}$$
##(x,y,z+v_z(x,y)\delta t)
(x+\Delta x,y,z+v_z(x,y)\delta t+\frac{\partial v_z}{\partial x}\Delta x \delta t)
(x,y+\Delta y,z+v_z(x,y)\delta t+\frac{\partial v_z}{\partial y}\Delta y\delta t##
 
  • #11
Apashanka said:
##(x,y,z+v_z(x,y)\delta t)
(x+\Delta x,y,z+v_z(x,y)\delta t+\frac{\partial v_z}{\partial x}\Delta x \delta t)
(x,y+\Delta y,z+v_z(x,y)\delta t+\frac{\partial v_z}{\partial y}\Delta y\delta t##
Excellent. Now if you draw a vector at time ##\delta t## between the first material point and the second material point, and another vector between the first point and the third material point, in terms of the unit vectors in the three coordinate directions, what is the equation for each of these two vectors?
 
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  • #12
The two vectors are then
## \Delta x \hat i+\frac{\partial v_z}{\partial x}\Delta x\delta t \hat k##
##\Delta y \hat j+\frac{\partial v_z}{\partial y}\Delta y\delta t\hat k##
 
  • #13
Apashanka said:
The two vectors are then
## \Delta x \hat i+\frac{\partial v_z}{\partial x}\Delta x\delta t \hat k##
##\Delta y \hat j+\frac{\partial v_z}{\partial y}\Delta y\delta t\hat k##
Excellent. Now, we are trying to find an equation for the normal to the plane in which these two vectors lie. How is the cross product of two vectors related to the plane in which the two vectors lie? So what is the cross product of these two vectors?
 
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  • #14
Apashanka said:
The two vectors are then
## \Delta x \hat i+\frac{\partial v_z}{\partial x}\Delta x\delta t \hat k##
##\Delta y \hat j+\frac{\partial v_z}{\partial y}\Delta y\delta t\hat k##
Yes sir now if we consider a vector ##p=a\hat i+b\hat j+c\hat k## perpendicular to the plane containing this two vectors ,then dot product of ##\vec p## with these two vectors is 0 and using this case ##\vec p=c(\hat k-\hat iv_{zx}-\hat j v_{zy})## for which unit normal ( ##\hat p) ## has terms in denominator ,how to get rid of this??
 
  • #15
Apashanka said:
Yes sir now if we consider a vector ##p=a\hat i+b\hat j+c\hat k## perpendicular to the plane containing this two vectors ,then dot product of ##\vec p## with these two vectors is 0 and using this case ##\vec p=c(\hat k-\hat iv_{zx}-\hat j v_{zy})## for which unit normal ( ##\hat p) ## has terms in denominator ,how to get rid of this??
Don't worry about that for now. Please continue with answers to my questions in post #13.
 
  • #16
Apashanka said:
Yes sir now if we consider a vector ##p=a\hat i+b\hat j+c\hat k## perpendicular to the plane containing this two vectors ,then dot product of ##\vec p## with these two vectors is 0 and using this case ##\vec p=c(\hat k-\hat iv_{zx}-\hat j v_{zy})## for which unit normal ( ##\hat p) ## has terms in denominator ,how to get rid of this??
Instead of working with the dot product of your normal vector with each of the vectors in the plane, you could instead calculate the cross product of your two vectors in the plane. The result will be a vector that is perpendicular to each of the two vectors in the plane. It would then be a fairly simple task to normalize the result to get the unit vector you want.
 
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  • #17
Chestermiller said:
Excellent. Now, we are trying to find an equation for the normal to the plane in which these two vectors lie. How is the cross product of two vectors related to the plane in which the two vectors lie? So what is the cross product of these two vectors?
Cross product
##-\hat i v_{zx} \Delta x\Delta y \delta t-\hat j v_{zy}\Delta x\Delta y\delta t+\hat k\Delta x\Delta y ##
 
  • #18
Factor out the delta x and delta y. Then normalize to obtain a unit vector. Then linearize with respect to delta t.
 
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  • #19
Chestermiller said:
Factor out the delta x and delta y. Then normalize to obtain a unit vector. Then linearize with respect to delta t.
Yes sir then how to normalise it ??there remains term in the denominator...
 
  • #20
Apashanka said:
Yes sir then how to normalise it ??there remains term in the denominator...
The denominator has a term proportional to delta t squared. When you linearize, this term is dropped.
 
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  • #21
Yes sir got it...
Thanks a lot...
Yours,
@Apashanka
 

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