Hello everyone,(adsbygoogle = window.adsbygoogle || []).push({});

this is my first thread in this comunity.

I explain my problem:

I have a triangle mesh http://en.wikipedia.org/wiki/Triangle_mesh where at every vertex coincide a mass element and on every edge I add a spring.

I would like simulate a deformation model.

My idea derive from this article http://www.ecti-thailand.org/assets/papers/1116_pub_36.pdf.

But in this article I think to understand that this is a dynamic simulation along the time.

What's I need, is that user move handled vertex in a final position, the remain vertex are free vertex and their final position should be calculate in the way that every spring reach equilibrium.

What's numerical method can solve my problem. Maybe a minimization?

**Physics Forums - The Fusion of Science and Community**

Dismiss Notice

Join Physics Forums Today!

The friendliest, high quality science and math community on the planet! Everyone who loves science is here!

The friendliest, high quality science and math community on the planet! Everyone who loves science is here!

# Numerical method to solve a spring system

Loading...

Similar Threads - Numerical method solve | Date |
---|---|

"Shooting Method" for simulating a Particle in an Infinite Square Well | Mar 10, 2017 |

Numerical methods for a system of coupled ODE | Nov 22, 2016 |

Solving differential equations using numeric methods | Oct 26, 2016 |

C/++/# Problems with Runge-Kutta method | Jul 24, 2016 |

C/++/# Numerical methods for system of ODES | May 29, 2016 |

**Physics Forums - The Fusion of Science and Community**