Physics highest point reached by skateboarder

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Homework Help Overview

The discussion revolves around a physics problem involving projectile motion, specifically analyzing the highest point reached by a skateboarder who launches off a ramp at a given velocity and angle. The skateboarder starts from a height above the ground, and participants are tasked with determining both the maximum height above the ground and the horizontal distance from the ramp at that point.

Discussion Character

  • Exploratory, Conceptual clarification, Mathematical reasoning, Problem interpretation

Approaches and Questions Raised

  • Participants discuss the use of kinematic equations for two-dimensional projectile motion and question which equations are appropriate for the problem. There is an exploration of the relationship between vertical and horizontal components of motion, as well as the significance of time in the equations.

Discussion Status

Some participants have attempted to apply kinematic equations but are uncertain about their application, particularly regarding the role of time in the calculations. Others are guiding the discussion by suggesting the identification of known quantities and the appropriate equations to use for vertical motion. There is an ongoing exploration of the correct approach without reaching a consensus.

Contextual Notes

Participants are working under the constraints of a homework assignment, which may limit the information they can use or the methods they can apply. There is a focus on understanding the underlying physics concepts rather than simply solving the problem.

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Homework Statement



A skateboarder shoots off a ramp with a velocity of 6.5 m/s, directed at an angle of 55° above the horizontal. The end of the ramp is 1.5 m above the ground. Let the x-axis be parallel to the ground, the +y direction be vertically upward, and take as the origin the point on the ground directly below the top of the ramp.

(a) How high above the ground is the highest point that the skateboarder reaches?

(b) When the skateboarder reaches the highest point, how far is this point horizontally from the end of the ramp?

Homework Equations





The Attempt at a Solution



(a) i figured i need y+1.5 for my answer so i need to find y.
so sin55= y/6.5
y= 5.32
y+1.5 = 6.82 but its wrong

(b) i thought it was as easy as using the phythagoram therom and said a^2 + 5.32^2 = 6.5^2
a= 3.73 but that's wrong

i inserted the pictures i drew for each part.
 

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First write down the kinematics equations for two-dimensional projectile motion. If you are not sure what to do with them, we will help along, but we need something to point to.
 
ok y=y_0 + v_0*t-g/2*t^2

now what do i do?
 
triplel777 said:
ok y=y_0 + v_0*t-g/2*t^2

now what do i do?
That's not the kinematics equation that we want/require, since it involves time, which does not feature in part(a) of the question.
For part (a), what is the final velocity (y-component) of the skateboarder at the highest point?
For part (b), what is the time taken for the skateboarder to reach this highest point? What is his velocity in the x-direction throughout the trajectory?
 
ok the only one that doesn't involve time is y-y_0=V_0y/V_0x * (X-X_0) - g(x-X_0)^2/ 2*V^2_0
 
There is another one that does not involve time and has no "x" subscripts.
 
kuruman said:
There is another one that does not involve time and has no "x" subscripts.

ok well I am looking at my formula sheet given to me by the instructor and the only other formula on there that does not have t or an x subscript is V^2- V_0^2 = 2a *(x-x_0)
and that formula is not even on the chapter we are in.
 
Use this for the motion in the y-direction, but first you need to figure out what to put in for these quantities - which ones you know and which one you are looking for. Any ideas?
 
ok well the initial velocity would be 0. v= 6.5, X=1.5 so we don't know a or X_0
 
  • #10
You know a - don't forget that once he gets airborne he is in free fall. You may not know x_0, but you don't care what it is. You are looking for his vertical displacement which is x - x_0. So ...
 

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