Plane Mirror Problem: Solve Intensity Using I = Ps/(4*PI*r^2)

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DANIELLYMA
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I'm having problems doing the problem below. The equation in the hint is: I = Ps/(4*PI*r^2) which I have not clue how it relates to this question except for that it's an equation for intensity.

I know that there will be a image produced a distance d behind the mirror, so there will be another "light source" 3d away from the screen.

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We define intensity as

[tex]I=\frac{P_{power}}{A_{rea}}[/tex]


If we assume that the source is pointlike, the intensity will spread like a sphere from the source. [tex]4\pi \ r^2[/tex] is the area of a sphere with the radius r. The intensity at the distance r from a pointlike source is thus

[tex]I=\frac{P}{4\pi \ r^2}[/tex]

Does that help?

(I noticed that in your formula you don't have the radius squared. Are you sure that it isn't squared in your book? This is how I would interpert the formula, might be I am wrong)
 
oops thanks for pointing out the typo but I still don't understand what power has to do with this problem.
 
DANIELLYMA said:
oops thanks for pointing out the typo but I still don't understand what power has to do with this problem.

Hi DANIELLYMA! :smile:

It doesn't really matter what power has to do with the problem …

you're only asked to say how the intensity changes

use the formula to calculate by what proportion it goes up because of the "extra" source :wink:
 
r is the radius of the source, how do I take into account the the 3d distance from the screen?