The position vector in spherical coordinates can be expressed as r = x i + y j + z k, but it requires knowledge of the point's location to determine the unit vector e_r. Unlike Cartesian coordinates, where the position can be directly identified, spherical coordinates necessitate understanding the angles involved. The transformation equations x = r sinθ cosφ, y = r sinθ sinφ, and z = r cosθ are essential for converting between coordinate systems. Resources for further understanding are provided through links to relevant handouts. This discussion highlights the complexities of using spherical coordinates in vector representation.