Probability of hitting a rotating disc

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SUMMARY

The discussion centers on calculating the probability of a particle hitting a rotating disc based on its trajectory from a tangent line connecting two points on a smaller disc. Participants emphasize the necessity of showing detailed work to facilitate assistance, highlighting the importance of clarity in mathematical communication. A user identified a mathematical error related to the sign of angular velocity (##\omega##) during their calculations. Additionally, a suggestion was made to utilize traditional drawing methods for better visualization of the problem, rather than relying solely on computer software.

PREREQUISITES
  • Understanding of basic geometry, specifically properties of circles and tangents.
  • Familiarity with angular velocity concepts in physics.
  • Knowledge of trigonometric relations and similar triangles.
  • Ability to perform arc length calculations in circular geometry.
NEXT STEPS
  • Learn about angular velocity (##\omega##) and its applications in rotational motion.
  • Study the properties of tangents to circles and their geometric implications.
  • Explore methods for calculating arc lengths in circular geometry.
  • Practice drawing geometric figures using a compass and straightedge to enhance problem-solving skills.
USEFUL FOR

Mathematics students, physics enthusiasts, and anyone interested in solving problems involving rotational dynamics and geometric probability.

Moara
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Homework Statement
There are two discks rotating with angular velocity w and with radius R and 2R. The distance from there centres is 4R. Find the probability of a particle, that was rotating on the board of the smaller disck, to shock with the bigger after it leaves de disck.
Relevant Equations
V=wr , P(E)=N(E)/U
There are two points of the smaller disck such that a line is tangent to the two discks and passes by that point. If the particle leaves of any point belongin to the arch that connects these two points, then it will hit the other disck. So I managed to calculate the value of this arch and divide it by 2π. But I got the wrong answer. Is this correct ?
 

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If your statement is: "it's the wrong answer", then I suppose your statement is correct.

If you don't post what you did, no further help is possible. Show your work ! In detail.

[edit] by the way, is this happening in the vertical plane ? Or did you just rotate the picture to annoy us ?
 
Last edited:
Moara said:
There are two points of the smaller disck such that a line is tangent to the two discks and passes by that point. If the particle leaves of any point belongin to the arch that connects these two points, then it will hit the other disck.
So far so good, but what value did you calculate for the arc length?
 
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BvU said:
If you statement is: "it's the wrong answer", then I suppose your statement is correct.

If you don't post what you did, no further help is possible. Show your work ! In detail.

[edit] by the way, is this happening in the vertical plane ? Or did you just rotate the picture to annoy us ?
Well,
BvU said:
If you statement is: "it's the wrong answer", then I suppose your statement is correct.

If you don't post what you did, no further help is possible. Show your work ! In detail.

[edit] by the way, is this happening in the vertical plane ? Or did you just rotate the picture to annoy us ?
The movement is in the horizontal plane, sorry about the image.
 
:smile: I understood that -- I was just being a bit ironic.

Now: both Haru and I are asking you to show your work -- can you do that ?
 
Found my mathematical error while writing my attempt, thank you
 
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Often happens -- yet another reason we require posting of a solution attempt :smile:
 
Just so you know we take your problems seriously :biggrin:

1565356294574.png


( I did however use the wrong sign for ##\omega## :wink: )
 
  • #10
I would like to make a further suggestion to the OP. Make a drawing of the system by hand using a compass and ruled straightedge. You can easily look for similar triangles, equal angles and trigonometric relations which are key to solving this problem and quickly check your answer for sanity. Computer drawing programs are nice but the effort in learning to use them can be time consuming and distract from the problem at hand.
 
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