Projectile Motion and Speed: Solving for Initial Velocity and Height

In summary, the frog jumps off a 30 meter log and reaches a height of 28m. Its speed just after the jump is 1.4621 m/s and its height is calculated using the equation y=y_0+v_0_yt- (1/2)g(t^2).
  • #1
dano404
4
0
[SOLVED] Projectile Motion Problem

Homework Statement


A frog jumps from a log and lands on the ground a distance of 2.80 m away. The frog is airborne for 2.5 seconds, and leaves the log at an angle of 40 degrees. (a) What was the frog's speed (vo) just after it jumped? (b) How high above the ground did the frog jump from?

Homework Equations


The equations I used:
[tex]
y = y_0 + v_0_yt - (1/2)g(t^2)
[/tex]
[tex]
x = x_0 + v_0_xt
[/tex]

The Attempt at a Solution



First I found that
[tex]
v_0_y = v_0sin(40)
[/tex]
and
[tex]
v_0_x = v_0cos(40)
[/tex]
Then,
[tex]
x = x_0 + v_0_xt
[/tex]
[tex]
2.8 = 0 + (v_0*cos(40))(2.5)
[/tex]
[tex]
v_0 = 1.4621 m/s
[/tex]
Now,
[tex]
v_0_y = v_0sin(40)
[/tex]
[tex]
v_0_y = 1.4621sin(40)
[/tex]
[tex]
v_0_y = 0.9398 m/s
[/tex]
Using the first equation,
[tex]
y = y_0 + v_0_yt - (1/2)g(t^2)
[/tex]
[tex]
0 = y_0 + (0.9398)(2.5) - (1/2)9.8(2.5^2)
[/tex]
[tex]
y_0 = 28.28 m
[/tex]

...Now I really don't think that a frog would be jumping off a 30 meter log. Any ideas at where I'm going wrong?
 
Last edited:
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  • #2
dano404 said:
First I found that
[tex]
v_0_y = v_0sin(40)
[/tex]
and
[tex]
v_0_x = v_0cos(40)
[/tex]
Then,
[tex]
x = x_0 + v_0_xt
[/tex]
[tex]
2.8 = 0 + (v_0*cos(40))(2.5)
[/tex]
[tex]
v_0 = 1.4621 m/s
[/tex]

That looks to be correct.

You could have simply also said that since the horizontal component of velocity stays the same. Distance=Speed*Time.

For the second part. 2.5 seconds is the time for the frog to complete its parabolic motion. Which means that t=2.5 isn't the time at maximum height.
 
  • #3
Hmmm, I still seem to be getting the same answer.

Using:
[tex]
v_y = v_0_y - gt
[/tex]
[tex]
0 = 0.9398 - (9.8)t
[/tex]

I found that it takes roughly 0.06 seconds for the frog to reach the highest point in the jump leaving 2.4 seconds of freefall.

[tex]
y = y_0 + v_0_yt - (1/2)gt^2
[/tex]
[tex]
0 = y_0 + (1/2)(9.8)(2.4^2)
[/tex]

Which still gives me a height of about 28m.
 
  • #4
Whoops...that last post calculated the maximum height reached, not the height at which the little bugger started from. I'm not really sure why I couldn't use 2.5s as the time like I did before.
 
  • #5
Hi dano404,

dano404 said:
Whoops...that last post calculated the maximum height reached, not the height at which the little bugger started from. I'm not really sure why I couldn't use 2.5s as the time like I did before.

The work in your original post looked okay to me. Was the large height not sounding right? I do understand that a log 30 meters in the air sounds strange, but the numbers they give seem consistent with your answer. Think about the time of flight and what it does to the y velocity. If the frog had just dropped off, after 1 second it would be going about 10 m/s, after 2 seconds it would be traveling about 20m/s, etc., so traveling about 30 m in 2.5 seconds sounds reasonable, I think. (The frog is traveling upwards at the beginning in this problem, but the initial y-velocity is relatively small so these approximate values are still close.)

The poor frog may not enjoy the landing, but collisions are another problem.
 
  • #6
My professor had accidentally made a typo when writing the problem (on a test from a previous course). He typically tends to make things very realistic which is why I was surprised by the result. Thank you for the responses. I just took my exam, definitely aced it.
 

Related to Projectile Motion and Speed: Solving for Initial Velocity and Height

1. What is projectile motion?

Projectile motion is the motion of an object that is launched or thrown into the air and moves along a curved path under the influence of gravity.

2. How is the speed of a projectile calculated?

The speed of a projectile can be calculated using the formula: speed = distance / time. This means that the speed is equal to the distance the object travels divided by the time it takes to travel that distance.

3. What factors affect the trajectory of a projectile?

The trajectory of a projectile is affected by the initial velocity, the angle of launch, and the force of gravity.

4. Can the speed of a projectile change during flight?

Yes, the speed of a projectile can change during flight due to external forces such as air resistance or friction. However, if there is no external force acting on the object, the speed will remain constant.

5. How does air resistance affect the motion of a projectile?

Air resistance, also known as drag, slows down the motion of a projectile by exerting a force in the opposite direction of its movement. This force increases as the speed of the projectile increases, causing it to eventually reach a maximum speed or terminal velocity.

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