Projectile Motion - Initial velocity/total time

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Homework Help Overview

The problem involves calculating the initial speed and total time of flight for a projectile thrown at a 45-degree angle, with a specified horizontal distance of 81.1 meters. The context is projectile motion, specifically focusing on the components of initial velocity and the effects of gravity.

Discussion Character

  • Exploratory, Conceptual clarification, Mathematical reasoning, Assumption checking

Approaches and Questions Raised

  • Participants discuss the relationship between initial velocity components and the horizontal distance traveled. There are attempts to manipulate equations related to vertical and horizontal motion, with some uncertainty about the initial vertical velocity and how to apply the equations of motion correctly.

Discussion Status

There is ongoing exploration of the equations governing projectile motion, with participants providing guidance on how to express time in terms of initial velocity. Some participants have made progress in deriving relationships between the components of velocity and time, while others express confusion about the correct application of formulas.

Contextual Notes

Participants are working under the assumption that air resistance is negligible and are focusing on the ideal conditions of projectile motion. There is a noted lack of clarity regarding the initial vertical velocity and its role in the calculations.

Anyua
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The problem:
The record distance in the sport of throwing compats is 81.1m. This record toss was set by Steve Urner of the US in 1981. Assuming the initial launch angle was 45 degrees and neglecting air resistance, determine a) the initial speed of the projectile and b) the total time the projectile was in flight.

What I have so far:
I am still a bit uncertain as to how initial velocities work in 2 dimensions, but I think, since it is along the x-axis, then the initial velocity is equal to 0...? And the second part seems so simple but I can't find an equation to use that I have enough numbers for. I am not sure if I need to solve for the maximum height first then solve for time, or if I can do it by manipulating another equation? Not really sure either where the angle comes in, unless I am doing a maximum height first...?

Thanks for any help or tips!
 
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Let's say the initial speed is v0 which is thrown at 45°. What are the x and y components of this velocity?

Now the x-component/horizontal velocity stays constant.

They said that the object traveled 81.1 m, meaning that the horizontal distance traveled is 81.1.

Horizontally, distance = speed*time. So formulate this expression.

A time function is present which we do not have. We know that x=v0t-0.5gt2.

So vertically, when the object hits the ground the vertical displacement is zero.

So vertically, what is your initial velocity?
 
Hmm...I thought it was y=v0t-0.5gt2...? I am really bad at manipulating these formulas to work for me :( the x and y components are vx= v0cos(0) and vy = v0sin(45) - (9.8m/s2)t ? Is my initial vertical velocity gravity?
 
Anyua said:
Hmm...I thought it was y=v0t-0.5gt2...? I am really bad at manipulating these formulas to work for me :( the x and y components are vx= v0cos(0) and vy = v0sin(45) - (9.8m/s2)t ? Is my initial vertical velocity gravity?

sorry, I used the same symbol twice, it should be y=v0t-0.5gt2.

You are correct in saying that the vertical component is v0x=v0sin45 but the horizontal component should be v0x=v0cos45.

With this in mind and using y=v0yt-0.5gt2, when the object hits the ground, y=0, so what is the time 't' in terms of 'v0' ?
 
Last edited:
rock.freak667 said:
sorry, I used the same symbol twice, it should be y=v0t-0.5gt2.

You are correct in saying that the vertical component is v0x=v0sin45 but the horizontal component should be v0y=v0cos45.

With this in mind and using y=v0yt-0.5gt2, when the object hits the ground, y=0, so what is the time 't' in terms of 'v0' ?

Ok, so then I am still stuck on the initial vertical velocity, because I would have to use that to find v0y, right? I am still thinking it's 0. If so, I would turn the problem around to t=[tex]\sqrt{}-4.9 m/s<sup>2</sup>\sqrt{}[/tex] but that is wrong...argh...
 
Anyua said:
Ok, so then I am still stuck on the initial vertical velocity, because I would have to use that to find v0y, right? I am still thinking it's 0. If so, I would turn the problem around to t=[tex]\sqrt{}-4.9 m/s<sup>2</sup>\sqrt{}[/tex] but that is wrong...argh...

Let's start over, I may have confused you, we know the components are

v0y=v0sin45

and v0x=v0cos(45).

If we are considering vertical motion, then y=v0yt-0.5gt2. When the object hits the ground 'y=0', pretend that you know v0y and solve for 't'. What do you get?
 
rock.freak667 said:
Let's start over, I may have confused you, we know the components are

v0y=v0sin45

and v0x=v0cos(45).

If we are considering vertical motion, then y=v0yt-0.5gt2. When the object hits the ground 'y=0', pretend that you know v0y and solve for 't'. What do you get?

Haha, ok - so I would have y, which = 0, = v0sin(45)t - (4.9 m/s2)t2. Then v0sin(45)t = (4.9 m/s2)t2 since my other side is equal to 0. Then v0sin(45)t/(4.9 m/s2)t2 and multiply out my single t to get v0sin(45)/4.9 m/s2 --- is that right?
 
Anyua said:
Haha, ok - so I would have y, which = 0, = v0sin(45)t - (4.9 m/s2)t2. Then v0sin(45)t = (4.9 m/s2)t2 since my other side is equal to 0. Then v0sin(45)t/(4.9 m/s2)t2 and multiply out my single t to get v0sin(45)/4.9 m/s2 --- is that right?

Yes that is good, so the time for the entire motion is t=v0sin(45)/4.9 m/s2.

Now let's consider horizontally.

The horizontal component is not affected by gravity, so it stays constant, giving the horizontal distance traveled as horizontal velocity*time.

So what is the horizontal distance equal to ?
 
rock.freak667 said:
Yes that is good, so the time for the entire motion is t=v0sin(45)/4.9 m/s2.

Now let's consider horizontally.

The horizontal component is not affected by gravity, so it stays constant, giving the horizontal distance traveled as horizontal velocity*time.

So what is the horizontal distance equal to ?

81.1 = v0x x t.
81.1 = v0cos(45) x t
81.1/v0cos(45) = t?
 
  • #10
Anyua said:
81.1 = v0cos(45) x t

Good! And from before we have t=v0sin(45)/4.9, so if we sub for t, can we get v0?
 
  • #11
rock.freak667 said:
Good! And from before we have t=v0sin(45)/4.9, so if we sub for t, can we get v0?

Ok, so:

v0sin(45)/4.9m/s2 = 81.1m/v0cos(45)
4.9m/s2/v0sin(45) * 81.1m/v0cos(45)
v02 = 4.9m/s2/sin(45) * 81.1m/cos(45)
v0 = 28.2m/s?
 
  • #12
That should be correct.
 
  • #13
And then I'd plug that back into y = 28.2 m/s * sin(45) - 9.8 m/s^2t?
t= (28.2)(sin45)/9.8 = 2.03s?
 
  • #14
rock.freak667 said:
That should be correct.

Ok! Oh my goodness, thank you sooo much for your help! Sorry for getting so confused, this is my first semester taking physics ever! Luckily I got the college physics course without the calc, haha. Thank you!
 

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