Ok, start by breaking the initial velocity into two components.
In the x direction you have vcos22. In the y direction you have vsin22.
Now start using kinematics.
The x direction is simple. For a total flight time t,
t = 4.651/vcos22
The y direction is slightly more complicated. The projectile's path goes up, then back down to where it started and then continues for another 0.51 meters. This means its final displacement is 0.51 meters below its initial position. So,
-0.51 = vsin22t - 0.5gt^2
But we know t from before.
-0.51 = vsin22*4.651/vcos22 - 0.5g(4.651/vcos22)^2
-0.51 = tan22*4.651 - 0.5g(4.651/vcos22)^2
-0.51 - tan22*4.651 = - 0.5g(4.651/vcos22)^2
[-0.51 - tan22*4.651]/(-0.5g) = (4.651/vcos22)^2
And I think you can see where it goes from there.