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Simple velocity vector problem; IS MY SOLUTION MANUAL WRONG OR AM I?

Simple velocity vector problem; IS MY SOLUTION MANUAL WRONG OR AM I?!

1. Homework Statement

A particle starts from the origin with velocity 5i at t=0, and moves in the xy plane with a varying acceleration given by a= 6 Sqrt(t) j, where t is in s.
a.) Determine the vector velocity of the particle as a function of time.

2. Homework Equations
Vi=5i; a = 6 sqrt(t)j
Vf=Vi+at
Vf = Vfx +Vfy = (Vix+axt)i+(Viy+ayt)j
=(5+0)i + (0+6sqrt(t)*t)j
=5i +6t^3/2 j

The solution manual states the answer as Vf=5i +4t^3/2 j
Whos right here?
 

Answers and Replies

anyone? please? pretty please?
 
tiny-tim
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Vf = Vfx +Vfy = (Vix+axt)i+(Viy+ayt)j
Hi HelpMeWIN123! :smile:

No no no … that formula only works if a is constant! :frown:

You must integrate … :smile:
 
can you be more specific, integrate what, and integrate why?
 
AHHH you're right, and a genius, and a scholar.
Acceleration is not constant, so we can't use those formulas for constant acceleration.
whenever they give you an a with respect to time, this is a variability acceleration, so in order to achieve V we must integrate a.

Thanks.
But now if i'm trying to find the position with respect to time;
it would be : 5t i + [0 +0t + (1/2) (6 sqrt(t)*t^2) ]j
isn't it?
which gives me 3t^5/2 j? this isn't right either ahhhhhh since acceleration isn't constant..
so i took the velocity vector 5i +4t^3/2j
and differentiated it to achieve a, for each component giving me, a= 0i +6 sqrt(t)j which give me right back to where I was in terms of the previous plug-in. grr
 
Last edited:
tiny-tim
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ok … acceleration is rate of change of velocity.

In other words: a = dv/dt.

So if you integrate, you get ∫adt = ∫(dv/dt)dt = vf - vi.

If a is constant, that's just the usual at = vf - vi formula.

But in this case, a isn't constant.

So … ? :smile:
 
tiny-tim
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ah … just seen your last post.

ok … same thing … speed is rate of change of distance.

In other words: v = dy/dt.

So if you integrate, you get ∫vdt = ∫(dy/dt)dt = yf - yi.

So just integrate v … :smile:

(You don't like integrating, do you? :rolleyes:

I think it would be best if you always wrote out the formulas, like v = dy/dt, for yourself at the start.)
 
so i just integrated that further and got the answer., integrated the velocity rather.
 
Yeah you're right, I guess here I just didn't understand how to differentiate (figuratively) the different of when I have constant a or constant v versus not, the thing is once I have the velocity that I got from integrating my acceleration, why can't i just plug that into my kinematics equation? kinematics eq. says nothing about having constant v
 
tiny-tim
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Hi HelpMeWIN123! :smile:

If in doubt … integrate anyway … even if it's a constant, you'll still get the correct result! :smile:
the thing is once I have the velocity that I got from integrating my acceleration, why can't i just plug that into my kinematics equation? kinematics eq. says nothing about having constant v
Sorry … what kinematics equation? :confused:
 
the kinematics equation i used upstairs; yf = yi +viy *t +1/2 ay t^2
also how does ∫(dy/dt)dt = yf - yi
could i just shortcut and say ∫(dy/dt)dt = yf?
I think i'm utterly lost here...isn't dy/dt already vf-vi when change in time approaches 0
 
Last edited:
tiny-tim
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the kinematics equation i used upstairs; yf = yi +viy *t +1/2 ay t^2
kinematics eq. says nothing about having constant v
This kinematics equation only works for constant a, anyway. :frown:
also how does ∫(dy/dt)dt = yf - yi
could i just shortcut and say ∫(dy/dt)dt = yf?
I think i'm utterly lost here.
You can only "shortcut" if yi (the initial distance) is zero.

Do you understand the equation ∫(dy/dt)dt = yf - yi ?
 
well i was tryign to make sense of it in the fact that
V= dy/dt
Vdt = dy, and dy = yf-yi or change in y
then ∫V dt = yf - yi is where i get stuck because how you can just integrate one side and how do you have the wherewithall to do this.
 
tiny-tim
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No … it's because y = ∫(dy/dt)dt.

(Perhaps that looks more familiar as ∫y´= y ?)

So ∫(dy/dt)dt between a and b

= [y] between a and b,

= y(a) - y(b) …
which in dynamics we usually write yf - yi. :smile:
 
ahhh thank you sOOOO MUCH!!!!!
 

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