Solve for Projectile Motion: Maximum Altitude, Time of Flight, and Range

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Homework Help Overview

The problem involves analyzing the motion of a rocket launched at an angle with an initial speed, considering its acceleration during the initial phase and subsequent free-fall motion. The subject area includes projectile motion and kinematics.

Discussion Character

  • Mixed

Approaches and Questions Raised

  • The original poster attempts to calculate the horizontal displacement using a formula related to projectile motion but expresses uncertainty about the results. Some participants suggest revisiting previous formulas and concepts related to maximum altitude and total flight time, while others hint at the distinction between linear motion and projectile motion.

Discussion Status

The discussion is ongoing, with participants providing hints and references to previous problems. There is an exploration of different aspects of the motion, including the transition from linear to projectile motion, but no consensus has been reached on the specific calculations or methods to be used.

Contextual Notes

Participants are navigating the complexities of the problem, including the initial acceleration phase and the transition to free-fall, which may affect their calculations. There is an emphasis on understanding the conditions for maximum altitude and total flight time without providing direct solutions.

Kildars
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A rocket is launched at an angle of 57.0° above the horizontal with an initial speed of 96 m/s. It moves for 3.00 s along its initial line of motion with an acceleration of 30.0 m/s^2. At this time its engines fail and the rocket proceeds to move as a free body.

(a) Find the maximum altitude reached by the rocket.
m
(b) Find its total time of flight.
s
(c) Find its horizontal range.
m

I tried finding \Delta X using

\Delta X = Vo^2/g2sin(theta)

I got 120.8117 for X

then i plugged it in Delta X = Vo X sin 2a / g
 
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Kildars,

Go back and look at the formula's I gave you on the first problem with the cliff. They should be all you need.

Max altitude is when y velocity is zero. Total flight time is when y location is zero. That will give you the flight time, plug that time into the x location formula and you are done.

Bernie
 
I think it's a little trickier than that. Kilders, here's a hint: during the first 3 seconds, the motion is linear (what can you deduce from that?), and then the rocket proceeds as a projectile (the final velocity of the linear motion is the initial velocity of the projectile).

Hope this helps. Ask if you need further clarification.
 

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