Solving Linear Motion: Car Acceleration

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SUMMARY

The discussion focuses on calculating the average acceleration of a car that slows from 85 km/h to 55 km/h while turning at a 35-degree angle over 28 seconds. The correct magnitude of the average acceleration is determined to be 0.5 m/s², with a direction of 142 degrees relative to the car's original motion. The solution involves applying the formula a = (v2 - v1) / delta t and utilizing the law of cosines to find the resultant speed change. A diagram is recommended for visualizing the problem.

PREREQUISITES
  • Understanding of kinematics, specifically average acceleration
  • Familiarity with vector components and trigonometric functions
  • Knowledge of the law of cosines for triangle calculations
  • Ability to convert units, particularly between km/h and m/s
NEXT STEPS
  • Study the application of the law of cosines in physics problems
  • Learn about vector decomposition in two-dimensional motion
  • Explore kinematic equations for uniformly accelerated motion
  • Practice drawing diagrams for complex motion scenarios
USEFUL FOR

Students studying physics, particularly those focusing on kinematics and motion analysis, as well as educators looking for practical examples of acceleration calculations.

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[SOLVED] linear motion

Homework Statement


A car enters a turn at 85 km/h, slows to 55 km/h, and emerges 28 s later at 35 degrees to its original motion, still moving at 55 km/h. What is the magnitude an direction of the average acceleration measure with respect to the car's original direction? Book gives the answer as 0.5 m/s^2 and 142 degrees.


Homework Equations


a=(v2-v1)/delta t


The Attempt at a Solution



V2x= 55 cos 35 degrees=55(.819)=.45 km/h

V1x=80 km/h

a= 35 km/h (1000m)/28s(3600s)= 0.35 m/s^2

I have no idea how to arrive at the direction of the acceleration vector.
 
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Consider the two speeds you know to be two sides of a triangle, with the third side unknown but opposite an angle of 35 degrees.

From there you can use the law of cosines to work out the third side length, which will be the total change in speed. From that you can also work out the acceleration. You also have enough information to determine the angle of the acceleration relative to the cars initial heading.

Law of cosines:
c^{2} = a^{2} + b^{2} - 2*a*b*Cos(C)

Oh, and with questions like these, it really helps to draw a diagram.
 

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