Speed of light should depend on the amplitude of the waveform?

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SUMMARY

This discussion explores the relationship between light's speed and its waveform characteristics, specifically questioning why amplitude and wavelength are not factored into calculations of light's travel distance. The user presents a calculation using an amplitude of 500nm and a wavelength of 650nm, leading to a derived distance of 840,211,005 m/s. The conversation emphasizes the importance of understanding "phase velocity" and "group velocity" in wave mechanics, and highlights that light's wave effects are primarily significant at scales comparable to its wavelength. It also outlines a hierarchy of light modeling techniques, from geometric optics to full wave solutions.

PREREQUISITES
  • Understanding of wave mechanics, specifically "phase velocity" and "group velocity"
  • Familiarity with light properties, including amplitude and wavelength
  • Knowledge of optical modeling techniques, such as geometric optics and physical optics
  • Basic grasp of quantum electrodynamics (QED) principles
NEXT STEPS
  • Research "quantum electrodynamics" and its implications on light behavior
  • Study "finite-difference time-domain" and "finite element" methods for light modeling
  • Explore the differences between "geometric optics" and "physical optics"
  • Investigate the effects of light scattering in relation to wavelength
USEFUL FOR

Physicists, optical engineers, and students of wave mechanics seeking to deepen their understanding of light's behavior and its modeling techniques.

XYZ_3D
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I guess I am just bored, but I was wondering why we assume light travels in a straight line and not treat it like a waveform as I was taught in school. As far as I can remember light waves each have a frequency. Why do we not take into calculation that it actually travels over a longer path than what we give it credit for? I do understand that in the end it has very little bearing on where the light ends up, but this just seems a bit odd to me for some reason.

I mean overall a light wave with an amplitude of 500nm and say a wave length of 650nm since I like red... to simplify the calculation if we use say the formula for a eclipse for a total movement we would get something like:

Circ = pi * sqrt(2*(.000000250^2 + .000000325^2)
Circ = 0.00000182171745359 meters

take the speed of light and get how many waves there are in it...

google this and they will do the math: ((299792458/.000000650)*0.00000182171745359)

299792458(m/s) / .000000650 = X
X * Circ = 840211005(m/s) Which is actually how far light moves if it has an amplitude of 500nm and a wavelength of 650nm.

Although in the end it is constantly negating the sinusoidal movement shouldn't this be taken into consideration when looking at the speed of light and our limitations concerning the speed of light?

To explain why I choose the formula for an eclipse to calculate with if it is a waveform be it sin or cos it seems logical an eclipse is a reasonable model for which to infer circumferance from.

I also don't mean this to be against the TOS with a "crackpot theory" this just came to me and I couldn't think of a reasonable explanation as to why we do not take this into account.
 
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Maybe you need to spend some time and effort and understand the meanings of "phase velocity" and "group velocity", and figure out what is meant when we talk about the "speed of light" in the context of wave mechanics.

Zz.
 
The wave effects of light only really manifest itself when we are dealing with scatterers and length scales on the order of the light's wavelength. So for all intents and purposes, most objects that we see in our day to day life are magnitudes larger than the wavelengths of the visible regime. If you were to start looking at maybe polarizers or move down to the low frequencies of the microwave and RF ranges then you would see that most of the time the behavior of light is treated using full wave solutions.

There is a hierarchy in modeling light. The simplest to more complex is geometric optics, physical optics, unified theory of diffraction, shooting and bouncing rays, and then a full wave solve like method of moments, finite-difference time-domain, or finite element. the first four methods are all high-frequency solvers that take into account more and more the wave nature of light.

If you want to get more technical, look at Feynmann's ideas about quantum electrodynamics. There are some formulations of QED that can be equated to taking into account all possible paths that light can travel from point A to point B.
 
the amplitude is a measure of the electric field or the magnetic field that make up the light, so its not a physical distance up and down, so u can't use arc length to say it has traveled that far.
 

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