Starting with center of thrust to find amount of force on each point?

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SUMMARY

The discussion focuses on calculating the thrust distribution among helicopter blades in the game "From the Depths." The user seeks to determine the thrust each blade requires based on the center of thrust, the ship's weight, and the center of mass. The equation provided, 8.33 = (a*0 + s*10 + d*15) / (a+s+d), is used to solve for thrust values (a, s, d) at 50% power. The user also expresses interest in incorporating V/A-tail thrust into their calculations.

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  • Understanding of thrust calculation in multirotors
  • Familiarity with LUA programming for game mechanics
  • Basic knowledge of physics related to force and mass
  • Experience with algebraic equations and solving for variables
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  • Research "Thrust vectoring in multirotors" for advanced thrust distribution techniques
  • Explore "LUA programming for game development" to enhance scripting skills
  • Study "Physics of helicopter flight" to understand lift and thrust dynamics
  • Investigate "V/A-tail thrust calculations" for improved thrust management
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Game developers, hobbyists designing flight mechanics, and anyone interested in optimizing thrust distribution in multirotor systems.

Tontow
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I'm playing a game, From the Depths, that let's you build your own helicopter blades (and put them on ships that you build) and program in LUA.

I did some searching and found: Calculating the Center of Thrust on Multirotors | Flite Test

Currently, there is no way to tell how much lift a given helicopter blade has.
What is known is:
- how heavy the ship is
-the location of the center of mass
- the location and direction of each helicopter blade.What I'm having trouble doing is starting out with the center of thrust and finding out how much thrust each blade needs to have out of a possible -100% to +100% power.IE: (to take from the link above)
How would you solve:
8.33 = (a*0 + s*10 + d*15) / (a+s+d)
Solve for a and s and d when power is at 50% of the maximum possible power.

Bonus: Use something that includes V/A-tail thrust
 
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I really don't know how I would go about solving this aside from just using guess and check.

Any help on finding a method would be appreciated.
 

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