Stokes' Theorem parameterization

  • Thread starter Thread starter reminiscent
  • Start date Start date
  • Tags Tags
    Stokes Theorem
Click For Summary
SUMMARY

The forum discussion centers on the application of Stokes' Theorem using a parameterization of a circle defined by r(t) = . Participants clarify the necessity of calculating the curl of the vector field F, represented as F = F_x i + F_y j + F_z k, and integrating it over a surface bounded by the parameterized curve. The correct approach involves finding the curl, parameterizing the surface, and determining the unit normal vector, which is crucial for evaluating the surface integral.

PREREQUISITES
  • Understanding of Stokes' Theorem and its application in vector calculus.
  • Familiarity with vector fields and their curl, specifically in the context of F = F_x i + F_y j + F_z k.
  • Knowledge of parameterization techniques for curves and surfaces in three-dimensional space.
  • Ability to compute dot products and integrals involving vector fields and normal vectors.
NEXT STEPS
  • Study the derivation and application of Stokes' Theorem in vector calculus.
  • Learn how to compute the curl of a vector field in three dimensions.
  • Explore methods for parameterizing surfaces and determining their normal vectors.
  • Practice evaluating surface integrals using parameterized curves and Stokes' Theorem.
USEFUL FOR

Students studying vector calculus, particularly those working on problems involving Stokes' Theorem, surface integrals, and vector fields. This discussion is beneficial for anyone seeking to deepen their understanding of these concepts in a practical context.

  • #31
reminiscent said:
The gradient of F divided by the magnitude of the gradient.
Is at located at z=2?
Sorry, I feel like I know nothing now...
In class, we discussed about how to find this normal vector. We did:
<a,b,c>⋅<cost,sint,2>=0 (since the normal vector should be orthogonal to the surface)
a=sint
b=-cost
c=0
Therefore, the normal vector = <sint,-cost,0>.

You are apparently talking about a normal vector to the curve, not the normal vector to the enclosed surface.

Yes, the surface lies in the plane z=2. You shouldn't need any calculus to tell me what a unit normal to that plane is. Have you drawn a picture? And it is easy to write down a standard area element in that plane. I think Vela's suggestion for you to read some examples is a good one, and I have to be gone the rest of the afternoon.
 
Physics news on Phys.org
  • #32
reminiscent said:
Isn't it a unit circle centered at (0,0,2)? So the vector perpendicular to it will either point upwards or downwards directly from the surface... Am I even thinking correctly?
Yes, that's right! To choose between the two vectors depends on the way you go around the contour. Have you heard of the right hand rule?

For now, just take it on faith the correct vector is the one that points upward. Can you finish evaluating the integral?
 
  • #33
vela said:
Yes, that's right! To choose between the two vectors depends on the way you go around the contour. Have you heard of the right hand rule?

For now, just take it on faith the correct vector is the one that points upward. Can you finish evaluating the integral?
So the unit normal vector would be <0,0,2>?
All I have to do is take the curl and multiply it with the normal vector using the dot product, but I am confused about the bounds now. Do I also have to make the curl = <-cost, -sint, 6> (plugging in what they gave me for the circle)? Then are the bounds just from t=0 to t=2pi?
 
  • #34
reminiscent said:
So the unit normal vector would be <0,0,2>?
No. "Unit" means the length of the vector is equal to 1.

All I have to do is take the curl and multiply it with the normal vector using the dot product, but I am confused about the bounds now. Do I also have to make the curl = <-cost, -sint, 6> (plugging in what they gave me for the circle)? Then are the bounds just from t=0 to t=2pi?
It's a surface integral, so you have to integrate over the area bounded by the curve.
 
  • #35
vela said:
No. "Unit" means the length of the vector is equal to 1.It's a surface integral, so you have to integrate over the area bounded by the curve.
So would it be <0,0,sqrt(2)>?
Do I have to use polar coordinates?
 
  • #36
reminiscent said:
So would it be <0,0,sqrt(2)>?
Do I have to use polar coordinates?

This is getting a bit silly. Do you really have to ask whether <0,0,sqrt(2)> is a unit vector?

And before you talk about polar coordinates or rectangular coordinates, let's see what your integrand is. In post #15 we called the ##\vec V## the curl of ##\vec F## and the integrand is ##\vec V\cdot d\vec S##. What does that work out to?
 

Similar threads

  • · Replies 21 ·
Replies
21
Views
4K
Replies
7
Views
2K
Replies
3
Views
2K
Replies
6
Views
3K
  • · Replies 26 ·
Replies
26
Views
3K
  • · Replies 4 ·
Replies
4
Views
2K
  • · Replies 7 ·
Replies
7
Views
2K
  • · Replies 2 ·
Replies
2
Views
2K
Replies
12
Views
2K
  • · Replies 2 ·
Replies
2
Views
2K