Frame Dragger
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twofish-quant said:Depends on the calculation. PDE's are very heavily limited by memory. ODE's are not. In any case the cost of memory has gone down as quickly as the cost of CPU.
Or you can wait for better computers to come out. Also putting together brute force is sometimes non-trivial.
I can only admit to familiarity with the use of H/PDE's in this particular case, but cost aside, it's still a factor given the amount of information produced (as Nabeshin has said). As for waiting... I find the demands placed on computers outpace the development of the computers themselves, thus far at least. EDIT: I should add, as I said, "in the case of the work at the API...", and they ARE using H/PDE's for their current simulations. I don't believe I claimed that this was a universal truth in Numerical GR. Also... waiting doesn't really advance research.
For the brute force... my only familiarity with BF algorithms has been... well... let's say it was in the "information security" region. They are difficult to assemble because you need such a vast library to attempt it... hence the need to pick and choose. Cracking a password or encryption, and breaking down PDEs is similar. That said, trivial or not, sometimes it's the only way given limited information, or if you want to be careful that you don't screen valuble information (say, in the case of medical imaging).