Trajectory of a turning particle

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Discussion Overview

The discussion revolves around determining the trajectory of a particle moving at a constant speed while experiencing an increasing angular acceleration. Participants explore the mathematical representation of this motion, particularly in a two-dimensional context, and consider the implications of constant speed and varying angular acceleration on the particle's path, which is described as a spiral converging to a point.

Discussion Character

  • Exploratory
  • Technical explanation
  • Mathematical reasoning
  • Debate/contested

Main Points Raised

  • One participant describes the trajectory as a spiral due to the combination of constant speed and increasing angular acceleration, suggesting the use of rotation matrices and complex numbers for integration.
  • Another participant questions the implications of adding a perpendicular component to the velocity vector, expressing concern that it may lead to unbounded speed.
  • Some participants discuss the necessity of maintaining a constant speed, indicating that any acceleration must be perpendicular to the velocity vector.
  • A participant proposes an equation relating the change in position to speed and angular acceleration but struggles with the integration process to find an expression for the position over time.
  • There is a discussion about differentiating the squared magnitude of the velocity vector, leading to insights about the orthogonality of the acceleration and velocity vectors.
  • Participants express uncertainty about how to combine various equations related to the motion to derive a solution for the trajectory.
  • One participant suggests that the velocity vector can be expressed as a scalar multiple of the cross product of the angular acceleration and a unit vector orthogonal to the plane of motion.

Areas of Agreement / Disagreement

Participants do not reach a consensus on the best approach to solve the problem. There are multiple competing views on how to handle the integration and the relationships between the vectors involved in the motion.

Contextual Notes

Participants express a lack of knowledge in vector calculus, which affects their ability to solve the problem. The discussion includes various equations that describe the motion, but there is no clear agreement on how to combine them effectively.

rovim
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In this problem, I need to find the trajectory of a particle (as a function of time) which moves at a speed 's' but also turns at an increasing rate; angular acceleration α. The trajectory looks like a spiral which converges to a point.

The particle has an initial position vector p and a velocity vector v. So without an angular velocity or 'turning effect' the particle should simply trace out the path "p(t) = ∫ v dt", however the particle has an angular acceleration which means that the velocity vector is rotated at the rate α, therefore vnew = R(Δθ) vold (R(θ) is the rotation matrix to rotate a 2d vector θ degrees).

I'm looking at this problem in a 2d sense.

An example of this would be a car that is traveling a constant speed but the driver starts turning the wheel at a constant rate so that the car turns sharper and sharper.

I've tried tackling this problem by expressing the velocity vector and angular velocity as a complex numbers and integrating their product, as well as trying a method using the rotation matrix, but on both occasions I'm stuck with 'dt's' inside trigonometric functions while integrating.
 
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rovim said:
In this problem, I need to find the trajectory of a particle (as a function of time) which moves at a speed 's' but also turns at an increasing rate; angular acceleration α. The trajectory looks like a spiral which converges to a point.

The particle has an initial position vector p and a velocity vector v. So without an angular velocity or 'turning effect' the particle should simply trace out the path "p(t) = ∫ v dt", however the particle has an angular acceleration which means that the velocity vector is rotated at the rate α, therefore vnew = R(Δθ) vold (R(θ) is the rotation matrix to rotate a 2d vector θ degrees).

I'm looking at this problem in a 2d sense.

An example of this would be a car that is traveling a constant speed but the driver starts turning the wheel at a constant rate so that the car turns sharper and sharper.

I've tried tackling this problem by expressing the velocity vector and angular velocity as a complex numbers and integrating their product, as well as trying a method using the rotation matrix, but on both occasions I'm stuck with 'dt's' inside trigonometric functions while integrating.
Let ##\hat k## be the unit vector orthogonal to the plane of motion. Can you write a vector equation that relates ##\dot {\vec v}## to ##\vec v##, ##\hat k## and some scalar function ##\alpha(t)##? Done correctly, it will entail the information that the speed is constant.
 
haruspex said:
Let ##\hat k## be the unit vector orthogonal to the plane of motion. Can you write a vector equation that relates ##\dot {\vec v}## to ##\vec v##, ##\hat k## and some scalar function ##\alpha(t)##? Done correctly, it will entail the information that the speed is constant.
Thanks for responding, but I don't really grasp your idea with my limited knowledge of vector calculus. Wouldn't adding a perpendicular component cause the speed to grow unboundedly? To me, it doesn't seem to be a true rotation. I might be completely off track, so if someone could provide me with a semi-detailed derivation or point to a similar problem, that would be a life saver.
 
rovim said:
Thanks for responding, but I don't really grasp your idea with my limited knowledge of vector calculus. Wouldn't adding a perpendicular component cause the speed to grow unboundedly? To me, it doesn't seem to be a true rotation. I might be completely off track, so if someone could provide me with a semi-detailed derivation or point to a similar problem, that would be a life saver.
If you want the particle to turn there has to be a perpendicular component. If you want the speed constant, there can only be a perpendicular acceleration. If it is a constant magnitude acceleration the particle will move in a circle, but you wanted a spiral, so it has to vary. (I did not suggest it should increase without limit.)
 
haruspex said:
If you want the particle to turn there has to be a perpendicular component. If you want the speed constant, there can only be a perpendicular acceleration. If it is a constant magnitude acceleration the particle will move in a circle, but you wanted a spiral, so it has to vary. (I did not suggest it should increase without limit.)
Ah yes I understand that now. With some working out I end up with the equation:
Δp/Δt = s##\hat v## + ##\frac{1}{2}## srt2##\hat k ##

v is the direction of the velocity, s is the speed of the movement and r is the angular acceleration.

Now, I have absolutely no idea to integrate this to get an expression for p.
 
rovim said:
Ah yes I understand that now. With some working out I end up with the equation:
Δp/Δt = s##\hat v## + ##\frac{1}{2}## srt2##\hat k ##

v is the direction of the velocity, s is the speed of the movement and r is the angular acceleration.

Now, I have absolutely no idea to integrate this to get an expression for p.
I defined ##\hat k ## as orthogonal to the plane of motion. The lateral acceleration is therefore orthogonal to that. Since you want constant speed, we have ##|\vec v|^2=\vec v.\vec v## constant. What do you get if you differentiate that that? Can you then see how to write ##\dot {\vec v}## in terms of ##\vec v## and ##\hat k## ?
 
haruspex said:
I defined ##\hat k ## as orthogonal to the plane of motion. The lateral acceleration is therefore orthogonal to that. Since you want constant speed, we have ##|\vec v|^2=\vec v.\vec v## constant. What do you get if you differentiate that that? Can you then see how to write ##\dot {\vec v}## in terms of ##\vec v## and ##\hat k## ?
Hmmm. Differentiating ##|\vec v|^2=\vec v.\vec v## only seems to prove the result ##\dot {\vec v} .\vec v = 0## which gives me the idea that I should completely replace the ##\hat k## component with ##\dot {\vec v}##. But still I haven't been able find the magnitude.

I believe I'm lacking some essential knowledge in vector calculus to be able to solve this. So putting this as mathematically as I can, the problem describes 4 equations I really don't know how to put together to find p(t):
##\vec p (t) = \int_0^t \! \vec v (t) \, \mathrm{d}t + p_{initial}##
##\vec v (t) = \int_0^t \! \ \dot{\vec v} (t) \, \mathrm{d}t + v_{initial}##
##\dot {\vec v} \cdot \vec v = 0##
##| \dot {\vec v} (t) | = \alpha (t) | \vec v (t) | ##
 
rovim said:
Hmmm. Differentiating ##|\vec v|^2=\vec v.\vec v## only seems to prove the result ##\dot {\vec v} .\vec v = 0## which gives me the idea that I should completely replace the ##\hat k## component with ##\dot {\vec v}##. But still I haven't been able find the magnitude.

I believe I'm lacking some essential knowledge in vector calculus to be able to solve this. So putting this as mathematically as I can, the problem describes 4 equations I really don't know how to put together to find p(t):
##\vec p (t) = \int_0^t \! \vec v (t) \, \mathrm{d}t + p_{initial}##
##\vec v (t) = \int_0^t \! \ \dot{\vec v} (t) \, \mathrm{d}t + v_{initial}##
##\dot {\vec v} \cdot \vec v = 0##
##| \dot {\vec v} (t) | = \alpha (t) | \vec v (t) | ##
##\dot {\vec v} .\vec v = 0## tells you that those two vectors are orthogonal. ##\dot {\vec v} ## is also orthogonal to ##\hat k##. If a vector is known to be orthogonal to two others, how can you write it as a scalar multiple of a certain function of those two vectors?
 
haruspex said:
##\dot {\vec v} .\vec v = 0## tells you that those two vectors are orthogonal. ##\dot {\vec v} ## is also orthogonal to ##\hat k##. If a vector is known to be orthogonal to two others, how can you write it as a scalar multiple of a certain function of those two vectors?
So ##\vec v = \alpha (t) \vec v \times \hat k ##?
 
  • #10
It's been a few days and I still have no idea. Could anyone atleast show me what topics to look into to solve this problem?
 

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