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Long time no see! Had an interesting (non-hw question lol) posed to me as to what a general transform would be to turn a right-handed system to a left handed system in 4-space. I realize that there is no analogy of a vector cross product to use for 4-vectors (which is what i'd assume you'd have to do to generate an equation with the pre- and post transformed vectors.) Thanks for any ideas, and it's great to be back!

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# Transformation to flip handedness of a 4-vector

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