wittgenstein said:
My question was, is that because we will never have the ability to measure both simultaneously or because only one predicate ( position or momentum ) can exist at a time.
First, you're paraphrasing the Heisenberg Uncertainty Principle very imprecisely. A statement of the principle is provided in the
wiki article as follows:
Introduced first in 1927 by the German physicist Werner Heisenberg, the uncertainty principle states that the more precisely the position of some particle is determined, the less precisely its momentum can be predicted from initial conditions, and vice versa. The formal inequality relating the standard deviation of position
(##σ_x##) and the standard deviation of momentum
(##σ_p##) was derived by Earle Hesse Kennard later that year and by Hermann Weyl in 1928:
where ħ is the reduced Planck constant,
h/(2
π).
So you can measure both position and momentum simultaneously, but there is a limit on the combined precision of those two measurements - more specifically, the limit is on the product of the precisions of those two measurements.
Second, to get to the meat of your question, the Heisenberg Uncertainly Principle (HUP) appears to be a very real limitation of our universe. As a software engineer, I tend to look at it terms of information. There is less information in "any word" than in "any word that starts with E". And the more specific you get, the more information you are providing. So there is still more information in "the word is Example".
So, as an analogy, let's look at two versions of a word game.
1) From a dictionary of 100,000 words, I will pick one word and allow you to ask questions until you attempt to narrow the choices to less than 300. So, "Yes, it begins with 'E'"; "No, it does not have one or two syllables"; "Yes, there is an 'A' in it"; "Sorry, end of game, I cannot tell you if there is an 'X'".
2) From a dictionary of 100,000 words, I will provide randomly selected answers to your questions for as long as at least 300 words meet the resulting description. So, "Yes, it begins with 'E'"; "No, it does not have one or two syllables"; "Yes, there is an 'A' in it"; "Sorry, end of game, I cannot tell you if there is an 'X'".
To make the statistics for these game versions look the same, for game #2, the random answers will be weighted according to the remaining possible word choices. So, for example, assuming that 8% of the words start with 'E', when your first question is "Does it begin with 'E'", I will respond "Yes" 8% of the time and "No" 92% of the time.
Now we will play the game a thousand times - you ask the questions, I provide the answers. But I will not tell you which version of the game we are playing. And at the end of the 1000 plays, I will ask you which version you think we were playing.
You want to know if there were ever a specific word that you were asking about. And nothing in the game allows you to determine that with certainty.
But you are undeterred - so you renegotiate the rules of the game in order to see how I prefer playing games of this sort.
Instead of asking about a word, you will ask about the angle of a line (its slope) - in the range of 0 to 180 degrees. And your questions will be limited to a selection of these three:
a) Is the angle less than 90?
b) If I add 22 degrees to it, will it be less than 90?
c) If I add 44 degrees to it, will it be less than 90?
Just to be clear, if the angle is 170, adding 44 would make it 34 and therefore less than 90.
Then, in an attempt to force me into picking an angle ahead of time, you require me to send a particle with a spin at this angle to both you and a friend of yours - two separate particles with the same information to two different locations.
In a dry run, both you and your friend always ask the same question and always get the same answer. So it looks as though I am playing fairly - and as expected.
Then you start having fun. Both you and your friend start independently selecting questions randomly and then comparing notes. When, per chance, you both ask the same question, you both get the same answer. And when you ask different questions, sometimes you get the same answer and sometimes you get different answers.
But on closer examination a problem is seen. When the measurements are 44 degrees apart, the spin measurements are different 24% of the time. When the measurements are 22 degrees apart, the spin measurements are different 7% of the time. But how can the difference at 44 degrees be more than twice the difference at 22 degrees? After all, when they are 44 degrees apart, then measurements "a" and "c" (above) were made - and each one could not have been different more than 7% of the time with "b" (the measurement that was not made). So the total could not have been more that 14%!
It would seem that not only am I not pre-selecting a spin value but that I am somehow cheating the game altogether.
Most readers in this forum will recognize that this spin game is based on the
Bell inequality - with slight changes to the rules to make the problem more obvious.
But this experiment described by Bell has been performed many times as precisely as possible and the results always follow the "wacky" results I described above.