Understanding Gradient and Curl: Equations and Directions

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SUMMARY

This discussion clarifies the concepts of gradient and curl in vector calculus, specifically in three-dimensional space. The gradient of a scalar function f at point P indicates the direction of the steepest ascent, represented mathematically as ∇f·t. Conversely, the curl of a vector field f, denoted as ∇×f·n, describes the axis of rotation for the field, akin to the axis about which a sphere would spin when subjected to torque. The conversation also touches on the implications of these concepts in higher dimensions, noting that curl can be interpreted as a bivector in 2D and beyond.

PREREQUISITES
  • Understanding of vector calculus concepts, specifically gradient and curl.
  • Familiarity with mathematical notation such as ∇ (nabla) and vector fields.
  • Knowledge of three-dimensional space and its geometric interpretations.
  • Basic comprehension of higher-dimensional mathematics, particularly bivectors.
NEXT STEPS
  • Study the mathematical properties of the gradient in vector fields.
  • Explore the physical interpretations of curl in fluid dynamics.
  • Learn about bivectors and their applications in higher-dimensional spaces.
  • Investigate the implications of curl in 4D and beyond, focusing on multiple planes of rotation.
USEFUL FOR

Students and professionals in mathematics, physics, and engineering who seek to deepen their understanding of vector calculus, particularly in applications involving fluid dynamics and higher-dimensional analysis.

Jhenrique
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If the direction of the gradient of f in a point P is the direction of most/minor gradient, so a direction of the curl of f in a point P is the direction of most/minor curl too, correct?

Also, if the gradient of f in the direction t is given by equation: t, so the curl of f in the direction n is given by equation: ×f·n, correct?
 
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I don't understand what you mean by "minor".

The direction of the gradient is the direction where f changes the fastest.

I believe the direction of the curl is the axis about which a sphere would spin, if it were fixed in place and torqued by \vec{f}.

Of course, the "vector" "curl" only works in 3D; it's really just a disguised bivector, which works in any 2+-dimensional space. So in general, the plane of the (bivector) curl would be the plane of rotation for that fixed sphere.

Interestingly, in 4+ dimensions, there could be multiple such planes simultaneously!

---

As to your second question, I believe you're correct: (\nabla \times \vec{f}) \cdot \vec{n} gives the amount of rotation for a fixed axis (fixed along \vec{n}).
 

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