Vector Calculation: Finding Magnitude with Given Vectors

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To find the value of (x dot y) + (x dot z) + (y dot z) for vectors x, y, and z satisfying x + y + z = 0, one approach involves expanding (x + y + z)². Given the magnitudes of x, y, and z as 2, 3, and 4 respectively, the expansion leads to a relationship that simplifies the calculation. The discussion emphasizes the importance of understanding the dot product and how it relates to vector magnitudes. Participants suggest various methods to tackle the problem, ultimately leading to a solution. The conversation highlights the collaborative effort in solving vector calculation challenges.
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Three vectors x, y and z satisfy x + y + z = 0. Calculate the value of
(x dot y) + (x dot z) + (y dot z) if the magnitude of x is 2, the magnitude of y is 3, and the magnitude of z is 4.

Sorry I don't have time to format this properly, I've got to run off to work. This question has been bugging me, and any help would be greatly appreciated.
 
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Dot your equation with x, y and z, and add the results and see something fun happening.
 
Sorry, but I'm not sure I follow.
 
Do a bit at a time!

Hi Fineline! Welcome to PF! :smile:

(btw, it's ok to write x.y + x.z + y.z, once you've made it clear that x y and z are vectors.)

Yes, I don't follow either: x.y etc is a scalar, so you can't dot it with anything. :frown:

Hint: Can you calculate x.y + x.z? And then … :smile:
 
I do not have any experience with these problems, so I don't know the standard way to approach it. One possible approach, however, is to find what (x + y + z)2 is when expanded.
 
Tedjn said:
One possible approach, however, is to find what (x + y + z)2 is when expanded.

ooo! Your method is even nicer than mine! :blushing:
 
Fineline said:
Sorry, but I'm not sure I follow.
You have an arithmetic operation. (dot product) Use it. In as many ways as you can imagine.
 
Alright, thanks everyone, I got it all worked out.
 

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