Vector Kinematics: Distance to O Decreasing When?

  • Thread starter Thread starter Destrio
  • Start date Start date
  • Tags Tags
    Kinematics Vector
Join the discussion
Ask a follow-up here, or get your own question answered by working scientists, mathematicians and engineers — people, not an autocomplete.
Real named experts · corrections over time · the nuance an AI answer skips
33 replies · 7K views
Destrio said:
oops, i see what i did, i thought the Vx had a variable x, as opposed to subscript

[(1/2)h^(-1/2)]*((2x*(Vx) + 2y*(Vy)) < 0

[(1/2)h^(-1/2)]*(2(x*(Vx) + y*(Vy)) < 0

At this point you can divide both sides by [(1/2)h^(-1/2)]*2... it doesn't change the sign of the inequality because this value is positive

So you're left with x*Vx + y*Vy < 0
 
Physics news on Phys.org
oo ok

thanks very much for all of your help
 
Well, it was a fruitful discussion... but I guess you people deviated. A different approach could have yielded the result in less time.
Let the line joining origin, O, and the given arbitrary location of the particle, P, be denoted by OP. Draw a line, AB, perpendicular to OP in the xy-plane. This line AB divides the xy-plane in two parts, one containing O and the other not containing O.
Now, distance of the particle from the origin, O, would decrease if velocity vector of the particle lies in the part containing origin. (Satisfy yourself with the help of a diagram.) Thereby, we can say that angle between velocity vector and position vector (call it 'theta') must be greater than 90 degrees.
Thus, Cos(theta) < 0 (zero)
=> |velocity vector|.|position vector|.Cos(theta) < 0
=> dot product of velocity vector and position vector < 0
=> X.Vx + Y.Vy < 0.
Hence, the (C) option.