Viable Railgun Setup? (ping pong balls)

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SUMMARY

The discussion centers on the feasibility of using a railgun-like setup to launch ping pong balls for a personal project aimed at precision. The user explores the idea of coating the balls with metallic conductive paint and firing them from two rails, but acknowledges challenges such as variable conductivity and the need for high currents. Previous attempts with a motorized wheel launcher and a 3D-printed track revealed issues with accuracy, prompting the user to consider a copper-wire track and a barrel design to improve consistency. The ultimate goal is to create a synchronized system for launching balls to hit specific targets, akin to a xylophone fountain.

PREREQUISITES
  • Understanding of railgun mechanics and high current applications
  • Familiarity with 3D printing and its impact on design precision
  • Knowledge of Arduino for coordinating multiple launchers
  • Experience with mechanical systems involving electromagnets and servos
NEXT STEPS
  • Research the principles of railgun design and high current requirements
  • Learn about optimizing 3D-printed components for precision applications
  • Explore Arduino programming for synchronized control of multiple actuators
  • Investigate alternative launch mechanisms to improve accuracy and consistency
USEFUL FOR

Engineers, hobbyists, and inventors interested in precision launching mechanisms, particularly those working on projects involving automated systems and mechanical design.

WorldWiz
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Hello,

I'm working on a personal project that requires a very precise, but not very powerful, ping pong ball launcher. Would it be possible to coat a ball in metallic conductive paint, and then fire it from two rails like a railgun? Would I still get a constant net force in the correct direction if the electric current is running all across the surface of the ball? Thanks for your help.
 
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I guess it is possible, but variable conductivity across the surface and a variable contact to the rails could be an issue for the precision. In addition, railguns need very high currents, that leads to other issues.
A while ago, I made a mechanical system with an electromagnet and a spring. Worked quite well with a very improvised setup.
 
It is not viable for the required current density in the ball film, with sufficient metal it stops being a film or even a ping pong ball.
 
mfb said:
I guess it is possible, but variable conductivity across the surface and a variable contact to the rails could be an issue for the precision. In addition, railguns need very high currents, that leads to other issues.
A while ago, I made a mechanical system with an electromagnet and a spring. Worked quite well with a very improvised setup.
I see. Thanks for the explanation. And thank you for the suggestion, but my project is a bit tricky, as I need to create a fast and fluid controlled cycle of feeding consecutive balls down and then launching them up and back to the starting point (into a bowl-like reservoir). I'd initially tested out a motorized wheel launcher with a servo feeder, but that launch mechanism turned out not to be precise enough.
 
What aspect of your current design is insufficiently accurate? Is it the loading? Power? Direction?
 
streety said:
What aspect of your current design is insufficiently accurate? Is it the loading? Power? Direction?
I think it's a combination of all of them, because my objective is to have the ball consistently land on the same point (plus/minus a few millimeters) after each launch, which did not even come close. I've considered some possible causes, like the track being 3D-printed (resulting in a "step-like" sloped surface), and maybe also the unpredictability of how the fast-spinning wheel grips the initially slow-moving ball when they come into contact. So I'm thinking about remaking a prototype with a copper-wire track, and I'm going to experiment some more with the wheel-launcher setup.

By the way, I know my descriptions only give a vague idea of my project, so this video starting at the 1:00 timepoint should make everything clear (those of you familiar with Animusic will recognize it). My goal is to recreate a real-life version of this CGI xylophone fountain:
 
Are you aiming to hit multiple targets as shown in the video (the xylophone bars) or your simpler written description of launching a ping pong ball from a fixed launcher to a fixed target every time?

If you have a photo or a diagram of what you currently have that would be also be useful. If you don't have one already a barrel may improve the accuracy.
 
streety said:
Are you aiming to hit multiple targets as shown in the video (the xylophone bars) or your simpler written description of launching a ping pong ball from a fixed launcher to a fixed target every time?

If you have a photo or a diagram of what you currently have that would be also be useful. If you don't have one already a barrel may improve the accuracy.
My plan is to have a set of parts (balls, launcher, feeder, etc.) for each separate note, and ultimately coordinate all the ball feeders with an arduino. That way I don't have to worry about the timing involved in a moving ball launcher like the one used in Intel's model of the xylophone fountain. So my first step is to create a working prototype for a single xylophone bar, and afterward just replicate the same system for each note of the whole instrument.

And I opted for just a pair of rails instead of a barrel because I think with a barrel I would need to find an impossibly perfect diameter that will not be narrow enough to slow the ball with friction and yet also will also not be wide enough to allow small random bouncing to reduce the precision/consistency of the trajectory.
 
Having separate launchers definitely simplifies the aiming.

Is there not a risk that the ping pong ball would bounce against the rails as well? If anything it may be a bigger issue as the ball can travel further from the two rails. The barrel doesn't need to be anything special - a rolled up sheet of paper may work.

How does your wheel connect with the ball?
 
  • #10
streety said:
Having separate launchers definitely simplifies the aiming.

Is there not a risk that the ping pong ball would bounce against the rails as well? If anything it may be a bigger issue as the ball can travel further from the two rails. The barrel doesn't need to be anything special - a rolled up sheet of paper may work.

How does your wheel connect with the ball?
Having the ball bouncing against the rails hasn't been a problem, because I accelerate the ball at the bottom of the slope just before it reaches the curved rails (imagine a capital letter "J" tilted ~60 degrees clockwise; the ball rolls down the straight part, and then gets accelerated forward right before reaching the curved part), so I believe the momentum of the ball keeps it pressed against the rails up until the moment it flies into the air.

In my 3D-printed model, I have the wheel positioned in the air above the bottom of the incline and constantly spinning. So as the ball rolls down the incline, when it comes into contact with the wheel, the ball gets accelerated forward up the curved rails and into the air, upwards and slightly backwards (since the xylophone bar is positions directly above the incline).
 
  • #11
Sounds like a decent approach.

Not sure what to suggest for further modifications. Perhaps video the device in operation and track the ball to see where the inaccuracies start appearing?
 

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