roineust
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Is there a way to generate an accurate visual computer simulation of gravitational lensing?
The discussion confirms the existence of computerized simulations for gravitational lensing, specifically referencing the "Gravitational Lens Simulator" designed by J. Surdej. Participants express interest in simulations that allow manipulation of astronomical properties to observe changes in lensing effects. The mathematical foundation of gravitational lensing is rooted in Einstein's general theory of relativity, with historical contributions from Orest Khvolson and Fritz Zwicky. The conversation highlights the significance of gravitational lensing in astrophysics, particularly in studying galaxy clusters and dark matter.
PREREQUISITESAstronomers, astrophysicists, educators, and students interested in gravitational lensing and its applications in understanding the universe.
The second link I posted appears to be a computerized one.roineust said:Thanks OmCheeto,
But this link seems to relate to a physical simulation of gravitational lensing and not a computerized one.
I am looking for a computerized one, which enables to play with the properties of the astronomical objects and equipment, hence to be able to visually observe the change in the lensing output, as these properties are changed.