What is the minimum coefficient of friction for a leaning ladder problem?

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Homework Help Overview

The problem involves a uniform ladder leaning against a frictionless wall, with a painter climbing it. The goal is to determine the minimum coefficient of friction at the ground to prevent slipping as the painter climbs. The ladder's dimensions and the painter's position are specified, along with the forces acting on the system.

Discussion Character

  • Exploratory, Assumption checking, Problem interpretation

Approaches and Questions Raised

  • Participants discuss the dimensions of the triangle formed by the ladder, wall, and ground, questioning the distances involved. There is an exploration of forces acting on the ladder, including normal and frictional forces, and attempts to clarify the relationships between these forces.

Discussion Status

Participants are actively engaging with the problem, offering corrections and clarifications regarding the distances and forces. Some guidance has been provided on identifying the normal and frictional forces, and there is an ongoing examination of torque and equilibrium conditions.

Contextual Notes

There are noted corrections regarding the distances from the painter to the ground and the wall, as well as confusion about the components of forces acting on the ladder. The discussion reflects a need for careful consideration of the geometry involved in the problem.

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Homework Statement


A uniform ladder 5 m long (and 12 kg) is leaning against the wall. The height from the ground to the point at which the ladder touches the wall is 4 m. The wall is frictionless but the ground is not. A painter (55kg) climbs 70% of the way up the ladder when it begins to slip. What is the minimum coefficient of friction?


Homework Equations


T=-T
T=F dcos@
F friction = F normal * Mu (coefficient)

The Attempt at a Solution


I figured all of the dimension and distances of the triangle. It turns out that the painter traveled 3.5 m along the ladder and is 2.8 m off the ground. The center of mass (when extended to the floor) is 2.1 m away from the point the ladder touches the ground. There is a force coming from the ground Fg which I broke into components Fy and Fx. I know Fx = Fw and that mg + M(painter)g + Fy = 0. I'm having difficulty in determining which of the forces from the ground is the friction force and the normal force. Would Fy be the normal force and Fg the frictional force?
 
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MM156 said:
I figured all of the dimension and distances of the triangle. It turns out that the painter traveled 3.5 m along the ladder and is 2.8 m off the ground.
Good.
The center of mass (when extended to the floor) is 2.1 m away from the point the ladder touches the ground.
Recheck that result.
There is a force coming from the ground Fg which I broke into components Fy and Fx. I know Fx = Fw and that mg + M(painter)g + Fy = 0.
Good.
I'm having difficulty in determining which of the forces from the ground is the friction force and the normal force. Would Fy be the normal force and Fg the frictional force?
Fg is the total force of the ground on the ladder. Fy is the normal force; Fx is the frictional force.
 
Correction: It is 2.1 m from the point on the ground to the painter.
I see now. The Fg and its components were confusing me.
So, I can just add up the mg and M(painter)g to find Fy.
Then use torque and set the point on the ground as the pivot point. mg*2 + Mg*2.1= Fw*3
I didn't do the calculations yet but since Fwall = Fx...it also equals friction.
Ffriction = Fnormal*Mu
Ffriction = Fy*Mu
Mu = Ffriction/Fy
 
We would be considering two two normals. One form the wall and other from the ground. We would also consider the Mg of ladder and that of the man. Consider the frictional force. Equate them.

Also consider rotational equilibrium
 
Ffriction = Fnormal*MuThere is a subtle relation between fy, fx and mu.
 
MM156 said:
Correction: It is 2.1 m from the point on the ground to the painter.
OK. (That's the horizontal distance.)
I see now. The Fg and its components were confusing me.
So, I can just add up the mg and M(painter)g to find Fy.
Right.
Then use torque and set the point on the ground as the pivot point.
Right.
mg*2 + Mg*2.1= Fw*3
You'll have to redo this. The first and last terms have the wrong distance. (Looks like you mixed up vertical and horizontal distances.)
I didn't do the calculations yet but since Fwall = Fx...it also equals friction.
Ffriction = Fnormal*Mu
Ffriction = Fy*Mu
Mu = Ffriction/Fy
OK.
 
Wouldn't the horizontal distance from the point on the ground to the wall be 3m because it's a 345 triangle? Or maybe it's 4 m because it has to be perpendicular with the radius when it's extended.
 
MM156 said:
Wouldn't the horizontal distance from the point on the ground to the wall be 3m because it's a 345 triangle?
Exactly.
 
Think of an imaginary wheel around the pivot point and torques acting perpendicular to the wheel. Total clockwise equals total anticlockwise. seehttp://www.cutescience.com/pp/physics/torque/135Torque_files/v3_document.htm
 
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