What is the Orthonormal Basis of the Plane x - 4y - z = 0?

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Homework Help Overview

The discussion revolves around finding the orthonormal basis of the plane defined by the equation x - 4y - z = 0. Participants explore the concept of orthonormal bases in the context of linear algebra and vector spaces.

Discussion Character

  • Exploratory, Conceptual clarification, Mathematical reasoning

Approaches and Questions Raised

  • Participants discuss methods for finding a basis by identifying independent vectors that satisfy the plane equation. There is mention of using the Gram-Schmidt process for orthogonalization and normalization of the vectors. Questions arise regarding the verification of orthogonality through the dot product.

Discussion Status

The discussion includes various approaches to identifying vectors that lie in the plane and the subsequent steps to create an orthonormal basis. Some participants provide specific vector examples and normalization steps, while others emphasize the importance of verifying orthogonality.

Contextual Notes

Participants are working within the constraints of linear algebra principles and the specific requirements of the problem, including the need for orthonormality and the definition of the plane.

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I need to find the Orthonormal Basis of this plane:

x - 4y -z = 0

I know the result will be the span of two vectors but I'm not sure where to start. Any hints?

Thanks,

Gab
 
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First find a basis by finding two independent vectors that satisfy that equation. This is easy: find one non-zero vector satisfying that equation with z-component 0, and find another satisfying that equaiton with y-componenet 0. Next, orthogonalize this basis using Gramm-Schmidt. Finally, normalize it by dividing the two orthogonal vectors you have by their own norms.
 
So set (y=1, z=0) and (y=0, z=1)

Get two vectors:

(4,1,0) and (1,0,1)

Normalize:

(4/sqrt(17), 1/sqrt(17), 0) and (1/sqrt(2), 0, 1/sqrt(2))
 
To satisfy the "ortho" part of Orthonormal you need to verify that the dot product of your 2 vectors is 0.
 
Ah thanks,

so e1= (1/sqrt(2), 0, 1/sqrt(2))

e2 = (2/3, 1/3, -2/3)
 

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