Will the Tractor and Tesla Avoid a Collision on the Mountain Road?

AI Thread Summary
A collision scenario is presented involving a tractor and a Tesla on a mountain road, with both vehicles starting to brake after a 0.5-second reaction time. The tractor travels at 40 km/h and the Tesla at 80 km/h, both decelerating at 5 m/s². Initial calculations suggest that they collide after 3.6 seconds, with the Tesla reaching a speed of 4 m/s at impact, while the tractor has already stopped. The discussion emphasizes the importance of confirming whether the tractor stops before the collision, as this affects the outcome of the scenario. The conversation highlights the need for careful application of kinematic equations to determine the dynamics of the situation accurately.
  • #51
ChrisBrandsborg said:
No? hmm..

(-5/2)t^2 + 11.1t = (5/2)t^2 - 22.2t + 43.4

((-5/2)t^2)^2 -33.3t - 43.4 = 0

I soved it with GeoGebra and got t = 1.06 or t = some negative number (which is not valid)
Is it wrong?
 
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  • #52
oh.. I see.. It should have been 2((-5/2)t^2)
 
  • #53
ChrisBrandsborg said:
the difference between them is now 43.4m
43.3 is a bit closer.
 
  • #54

I re-solved it and got t = 1.78. Correct?
 
  • #55
Within 1%. But you shouldn't have to ask because you can check for yourself, right?
Backing up Haru: generally, work with symbols as long as feasible, then work with plenty digits and round off at the very last.
 
  • #56
BvU said:
Within 1%. But you shouldn't have to ask because you can check for yourself, right?
Backing up Haru: generally, work with symbols as long as feasible, then work with plenty digits and dound off at the very last.

Yes :)
Yeah, I will do from now, but since I have already done so much with 1 decimal, then I´ll just stick with it for this problem.
Thanks a lot :)
 
  • #57
ChrisBrandsborg said:
I tried c as well:

I used the tA-stop = 2.2, to find out how many meters the tractor drove before he stopped, and then added that up with the meters both of them drove before they started braking. I got 29m (which means that the remaining distance is 31m)

so I know that the Tesla has to stop before 31m.
I put vBfinal = 0:

a = (vBfinal^2 - vBinitial^2)/2x
a = 493/62 = 7.951 = 8m/s^2 (since I have been using 1 decimal only from the start)

That´s looks correct? Comments? :)
My reading for c is that the tractor does not brake, so I don't understand the 2.22222222222222 :smile:
 
  • #58
BvU said:
My reading for c is that the tractor does not brake, so I don't understand the 2.22222222222222 :smile:

To find where the tractor stops I used:

vAfinal = vAinitial + at
0 = 11.1m/s -5t
5t = 11.1m/s
t = 11.1/5 = 2.2222222 :)

In problem c I just used the t = 2.2 to find out how many meters he drove before he stopped, so that I know how much the distance was from A to B.
So that I could solve the aB (acc.) Remaining distance: 31m (x)

so aB (acc.) = vBinitial^2 / 2*31m --> 493/62 = 7.951 = approximately 8m/s^2 (so that is the acceleration for the Tesla for him to stop before he hits the Tractor) if we set his velocity direction to be negative. The acceleration is the opposite direction of the velocity direction.
 
  • #59
But in part c, the point is that the tractor does not brake and hence does not stop !
 
  • #60
BvU said:
But in part c, the point is that the tractor does not brake and hence does not stop !
The Tractor does brake? if not they would crash no matter what :P
He brakes after 0.5s (same as b) with accelration -5m/s^2
 
  • #61
ChrisBrandsborg said:
The Tractor does brake? if not they would crash no matter what :P
He brakes after 0.5s (same as b) with accelration -5m/s^2
The layout of the problem statement may be confusing. It take the form of a scenario description and a question (question a), a modification to the scenario and another question (question b) and a final modification to the scenario and a final question (question c).

The scenario in question c is not described after the "c)", but before it.

[emphasis mine]
ChrisBrandsborg said:
As it happens the tractor driver is looking the other way, and doesn’t brake at all, but continues with his original speed.

c) What should the acceleration a of the Tesla be, to have time to stop before being hit by the tractor (still including the 0.5 s delay from question b))?
 
  • #62
jbriggs444 said:
The layout of the problem statement may be confusing. It take the form of a scenario description and a question (question a), a modification to the scenario and another question (question b) and a final modification to the scenario and a final question (question c).

The scenario in question c is not described after the "c)", but before it.

[emphasis mine]

Oh.. I didnt read the "sentence" over "c)"...
But don´t they crash no matter what if he continues with his original speed without braking?
 
  • #63
ChrisBrandsborg said:
But don´t they crash no matter what if he continues with his original speed without braking?
They crash, yes. But that's not what question c is asking.
 
  • #64
jbriggs444 said:
They crash, yes. But that's not what question c is asking.
Oh, yeah, I understand.. They will crash, but the Tesla will have a velocity = 0 when the Tractor crash into him.
 
  • #65
The reason you didn't read it in the papers is that in fact this winding mountain road was more than wide enough for them to pass by each other :smile:
But for the exercise the composer really meant to type the words 'single lane' and 'narrow'.

Now, equations, if you please ... :rolleyes:
 
  • #66
Okay, so how do we solve c:

First find out the remaining distance after the 0.5s delay:
We already have found that out: 43.3m

Now what?

xB(t) = 1/2at^2 - 22.2t + 43.3

and we know that the tractor has vA constant = 11.1m/s
I need to find t or x, to find a. How?
 
  • #67
You are trying for a situation where the tractor's position and the car's position coincide at the same time and the same place that the car comes to a stop. [Brake any harder and you've wasted braking force and are waiting for the tractor to arrive. Brake any softer and you aren't stopped when the crash occurs].

That's two conditions you are trying to fit simultaneously -- a time and a place. Maybe you can write two simultaneous equations, one for each of the two conditions.
 
  • #68
jbriggs444 said:
You are trying for a situation where the tractor's position and the car's position coincide at the same time and the same place that the car comes to a stop. [Brake any harder and you've wasted braking force and are waiting for the tractor to arrive. Brake any softer and you aren't stopped when the crash occurs].

That's two conditions you are trying to fit simultaneously -- a time and a place. Maybe you can write two simultaneous equations, one for each of the two conditions.

Can you give me another hint :-) What equation I can use?
 
  • #69
ChrisBrandsborg said:
Can you give me another hint :-) What equation I can use?
Can you write down a formula for the tractor's position as a function of time?
Can you write down a formula for the Tesla's position as a function of time? (keep everything symbolic, including its acceleration)..
At t=Tc, the time of the collision, what must be true of these two functions?
 
  • #70
jbriggs444 said:
Can you write down a formula for the tractor's position as a function of time?
Can you write down a formula for the Tesla's position as a function of time? (keep everything symbolic, including its acceleration)..
At t=Tc, the time of the collision, what must be true of these two functions?

Symbolic functions:
xA(t) = (aA/2)t^2 + vA(initial)*t
xB(t) = (aB/2)t^2 + vB(initial)*t + xBi (distance)

With numbers:
xA(t) = 11(m/s)*t
xB(t) = (5/2)t^2 - 22.2t + 43.3

at t=Tc, they must be at the same position, so I can put xA(t) = xB(t)?

vA(initial)*t = (aB/2)t^2 + vB(initial)*t + xBi (distance)

=> (aB/2)t^2 + vB(initial)*t - vA(initial)*t + xBi = 0

With numbers:

aA = 0, so (aA/2)t^2 goes away:

(5/2)t^2 + 22.2t - 11.1t + 43.3 = 0

(5/2)t^2 + 11.1t + 43.3 = 0

I don't get any solutions for this one, but if the distance is negative?

-43.3, then I get t = 2.50.

Is that valid?
 
Last edited:
  • #71
1. Tractor does ot brake
2. car does not move at t
3. car does not decelerate with 5 m/s^2
and on top of that: 1.78 can not satisfy your equation for both coefficients of t^2 (5/2 c.q. 10/2).
 
  • #72
BvU said:
1. Tractor does ot brake
2. car does not move at t
Can I use the t = 1.78 to find out the acceleration it must have to stop by then:

so a = -vB/t

a = -(-22.2m/s)/1.78 = 12.5m/s^2 ?
 
  • #73
No. That was the result of a calculation where the tractor braked too.
 
  • #74
BvU said:
No. That was the result of a calculation where the tractor braked too.

Yeah, true,
BvU said:
No. That was the result of a calculation where the tractor braked too.

at t=Tc, they must be at the same position, so I can put xA(t) = xB(t)?

vA(initial)*t = (aB/2)t^2 + vB(initial)*t + xBi (distance)

=> (aB/2)t^2 + vB(initial)*t - vA(initial)*t + xBi = 0

Is this correct? I have put tractor´s acceleration = 0.
 
  • #75
Good. Gives you one equation. But you have two unknowns...
 
  • #76
BvU said:
Good. Gives you one equation. But you have two unknowns...

Yes, true... aB and t, so what now ?
I need one more equation, so that I can put one into the other?
 
  • #77
You haven't made use yet of the fact that the Tesla has come to a halt
 
  • #78
vBfinal
BvU said:
You haven't made use yet of the fact that the Tesla has come to a halt

No, so we have also this equation:

Convert vfinal = vi + at, to get t alone:

t = (-vB/a), and this we can insert into the other one, so that we only have aB left?
 
  • #79
Don't ask that much. If you convince yourself it's the thing to do, go ahead and do ! :wink:
 
  • #80
BvU said:
Don't ask that much. If you convince yourself it's the thing to do, go ahead and do ! :wink:

Hehe, I do ask too much :D
I´ll try it out, and see if I can solve the puzzle :D
 
  • #81
I´ll did the math, and solved that aB = 2.55, rounded to 2.6m/s^2 :)
 
  • #82
And you convinced yourself ?

Not me, though. If 5 m/s^2 isn't enough with a tractor that brakes, then it surely isn't enough for a tractor that doesn't brake !
 
  • #83
BvU said:
And you convinced yourself ?

Not me, though. If 5 m/s^2 isn't enough with a tractor that brakes, then it surely isn't enough for a tractor that doesn't brake !

hmm.. You´re saying something there.. Where did a do wrong?

I put t = (-vB/aB) into the position function:

x(t) = (aB/2)t^2 + vB(t) - vA(t) + xr (distance)

x((-vB/aB)) = (aB/2)(-vB/aB)^2 + vB((-vB/aB)) - vA((-vB/aB)) + xr (distance)

--> (vB^2*aB)/2aB - (vB^2)/aB + (vAvB)/aB + xR

Then I multiplied by 2aB to make it easier:

vB^2*aB - 2vB^2 + 2(vAvB) + 2xR*aB

Then I put in -22.2 for vB, and 43.3 for xR.

Can you see some errors?
 
  • #84
ChrisBrandsborg said:
xA(t) = (aA/2)t^2 + vA(initial)*t
xB(t) = (aB/2)t^2 + vB(initial)*t + xBi (distance)
BvU is too nice to say this, but I find the above annoying for several reasons.

First, the variable names are not declared -- you do not say what the variable names mean. Here xA(t) apparently denotes tractor position as a function of t, aA denotes the tractor acceleration, vA(initial) denotes the tractor's initial velocity, ... and xBi (distance) is the initial distance of the Tesla from the tractor.

Second, you use two different conventions for indicating initial values. One is "(initial)" and one is "i (distance)". And you've already adopted a convention where the parentheses enclose the function argument -- numerical time. Consistency helps readability.

Third, formatting could use work. Subscripts and superscripts are easy to do even without TeX.

xB(t) = aBt2 + vB0t + xB0 reads much more easily than xB(t) = (aB/2)t^2 + vB(initial)*t + xBi (distance)

Edit: My background is as a computer programmer trained in the 70's. We were taught to declare and document all variable names and that computer programs are written as much for the next guy who will maintain them, as for the computer that will run them. That training colors my approach to physics somewhat.
 
  • #85
jbriggs444 said:
BvU is too nice to say this, but I find the above annoying for several reasons.

First, the variable names are not declared -- you do not say what the variable names mean. Here xA(t) apparently denotes tractor position as a function of t, aA denotes the tractor acceleration, vA(initial) denotes the tractor's initial velocity, ... and xBi (distance) is the initial distance of the Tesla from the tractor.

Second, you use two different conventions for indicating initial values. One is "(initial)" and one is "i (distance)". And you've already adopted a convention where the parentheses enclose the function argument -- numerical time. Consistency helps readability.

Third, formatting could use work. Subscripts and superscripts are easy to do even without TeX.

xB(t) = aBt2 + vB0t + xB0 reads much more easily than xB(t) = (aB/2)t^2 + vB(initial)*t + xBi (distance)

Sorry for making it hard! I haven't learned the "codes" to make them look nicer, but I will try to learn it! I understand that it is hard to understand what I mean, and hard to read.
 
  • #86
ChrisBrandsborg said:
Sorry for making it hard! I haven't learned the "codes" to make them look nicer, but I will try to learn it! I understand that it is hard to understand what I mean, and hard to read.
There is a bar of icons above the editting pane where you can pull down subscripts (the x2) icon) and superscripts (the x2 icon). This brings the tags you need into your document. You can use preview to see how they render.

Or you can just write the tags yourself.

Regular[sup]superscript[/sup][sub]subscript[/sub] renders as Regularsuperscriptsubscript

Information on that is in https://www.physicsforums.com/help/bb-codes

If you want to get fancier, you can use TeX like \frac{x^2}{2} which (when enclosed in proper tags) renders as ##\frac{x^2}{2}##

See https://www.physicsforums.com/help/latexhelp/
 
  • #87
jbriggs444 said:
There is a bar of icons above the editting pane where you can pull down subscripts (the x2) icon) and superscripts (the x2 icon). This brings the tags you need into your document. You can use preview to see how they render.

Or you can just write the tags yourself.

Regular[sup]superscript[/sup][sub]subscript[/sub] renders as Regularsuperscriptsubscript

Information on that is in https://www.physicsforums.com/help/bb-codes

If you want to get fancier, you can use TeX like \frac{x^2}{2} which (when enclosed in proper tags) renders as ##\frac{x^2}{2}##

See https://www.physicsforums.com/help/latexhelp/

Cool, thanks! I´ll check it out :-)
 
  • #88
(##\TeX## commercial:)

It's so easy ! just put ## or $$ around the expression to get ##LaTeX## .

So $$(aB/2)t^2 + vB(initial)*t - vA(initial)*t + xBi = 0$$ becomes $$(aB/2)t^2 + vB(initial)*t - vA(initial)*t + xBi = 0$$
Then: superscripts come with ^ and subscripts with _ and grouping goes with curly brackets {...}

You learn from other posts with a right-click on the formula and picking Show Math as ... ##\TeX## commands.

- - - - - - -

Anyway, we had$$ {1\over 2 } a t^2 + v_{B,i} \; t - v_{A,i}\; t + x_{B,i} = 0 $$ ( I use a instead of aB) and $$ 0 - v_{B,i} = at $$ so what's easier than rewrite the quadratic term as ##-{1\over 2 }v_{B,i} \;t ## ? and then use ##t## to get ##a##.

 
  • #89
Can you find some errors? I will try to make it look nicer, so it is easier to see:
x(t) = position function
vA = Tractor´s initial speed (constant in c)
vB = Tesla´s initial speed
t = time after the Tesla start braking
xr = distance remaining between the cars after the 0.5s delay
aB = Acceleration of Tesla

I put t = (-vB/aB) into the position function:
x(t) = aB/2)t2 + vB(t) - vA(t) + xr
x(-vB/aB) = (aB/2)(-vB/aB)2 + vB(-vB/aB) - vA(-vB/aB) + xr

--> (vB2aB)/(2aB) - (vB2)/(aB) + (vAvB)/(aB) + xr

Then I multiplied by 2aB to make it easier:

--> vB2aB - 2vB2 + 2vAvB + 2xraB

Then I put in -22.2 for vB, and 43.3 for xr.

Can you see some errors?
 
  • #90
BvU said:
(##\TeX## commercial:)

It's so easy ! just put ## or $$ around the expression to get ##LaTeX## .

So $$(aB/2)t^2 + vB(initial)*t - vA(initial)*t + xBi = 0$$ becomes $$(aB/2)t^2 + vB(initial)*t - vA(initial)*t + xBi = 0$$
Then: superscripts come with ^ and subscripts with _ and grouping goes with curly brackets {...}

You learn from other posts with a right-click on the formula and picking Show Math as ... ##\TeX## commands.

- - - - - - -

Anyway, we had$$ {1\over 2 } a t^2 + v_{B,i} \; t - v_{A,i}\; t + x_{B,i} = 0 $$ ( I use a instead of aB) and $$ 0 - v_{B,i} = at $$ so what's easier than rewrite the quadratic term as ##-{1\over 2 }v_{B,i} \;t ## ? and then use ##t## to get ##a##.

How do you get ##-{1\over 2 }v_{B,i} \;t ## ?
 
  • #91
ChrisBrandsborg said:
Can you see some errors?
Lazy eh ? Me, too :smile:
You didn't have x(-vB/aB) on the left, you had 0 there!
 
  • #92
ChrisBrandsborg said:
How do you get ##-{1\over 2 }v_{B,i} \;t ## ?
If ##\ \
0 - v_{B,i} = at \ \ ## then ##
\ \ {1\over 2 } a t^2 = - {1\over 2 } v_{B,i} \; t\ \ ##
 
  • #93
BvU said:
Lazy eh ? Me, too :smile:
You didn't have x(-vB/aB) on the left, you had 0 there!

I don't fully understand, you als have the function = 0?
Do you get ##-{1\over 2 }v_{B,i} \;t ## from the position function or from 0-vB = at ?
 
  • #94
BvU said:
If ##\ \
0 - v_{B,i} = at \ \ ## then ##
\ \ {1\over 2 } a t^2 = - {1\over 2 } v_{B,i} \; t\ \ ##

Oh, yeah, true :) så then you can insert that into the other function to get a?
 
  • #95
ChrisBrandsborg said:
I don't fully understand, you als have the function = 0?
I quoted from post #70
ChrisBrandsborg said:
=> (aB/2)t^2 + vB(initial)*t - vA(initial)*t + xBi = 0

I insert ## \ \ a = -v_{B,i} / t \ \ ## in ## \ \ {1\over 2 } a t^2 \ \ ## to get a simple equation in terms of one unknown, namely ##\ \ t##
 
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Likes ChrisBrandsborg
  • #96
BvU said:
I quoted from post #70

I insert ## a = -v_{B,i} / t ## in ## \ \ {1\over 2 } a t^2 ## to get a simple equation in terms of one unknown, namely ##\ \ t|##
Okay! I will try to solve it now! Thanks a lot :)
 
  • #97
I got t = 1.95, and put that into a = (-vB/t) and got a = 11.4m/s2
 
  • #98
And, does that look sensible ?
(It's what I got -- but that doesn't mean a thing :smile:)
 
  • #99
BvU said:
And, does that look sensible ?
(It's what I got -- but that doesn't mean a thing :smile:)

It looks better than the last solution :D
But yeah, it look sensible:)
 
  • #100
How do you know that the tractor will stop?
 
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