Kinematic Equations Homework Solutions

In summary, the conversation covered various physics problems involving displacement, velocity, acceleration, and distance. For question 25, the displacement and average velocity were calculated. For question 26, the conversion from km/h to m/s was shown and calculations for acceleration and distance were performed. The remaining questions, 27a, b, and c, involved using SUVAT equations to solve for displacement, final velocity, and the height of a balcony. The use of SUVAT equations is important when acceleration is constant. The answers for questions 25 and 26 were found to be correct, but for question 27, a more accurate and efficient method could have been used.
  • #1
alexandria
169
2

Homework Statement


upload_2016-3-21_23-25-15.png


Homework Equations


relevant equations are listed with each question

The Attempt at a Solution



25. **

Displacement = 131 km (South)

Average velocity = total displacement / total time

Average velocity = 131 km (S) / 2.0 h

Average velocity = 65.5 km /h (south)


26. **

Given information:

v1 = 75 km/h

Convert to m/s:

(75 km/h) x (1000 m/1 km) x (1 h/3600 s) = 20.8 m/s

d = 42 m

total time = 3.4 s

a)

Calculate acceleration:

a = v2 – v1 / total time

a = 0 – 20.8 m/s / 3.4 s

a = -6.12 m/s2

Calculate distance:

total distance= v1(total time) + ½ a (total time)^2

= (20.8 m/s) x (3.4 s) – ½ (6.12 m/s2) x (3.4 s)2

= 35.35 m

Andrew traveled 35.35 m before stopping.b) ***

Andrew did not hit the fox.

42 m – 35.35 m = 6.65 m
c) ***

35.35 m / 4.2 m = 8.4 m

It took approx. 8 van lengths for Andrew to stop.


27. **

Given information:

v1 = 2.1 m/s (up)

total time = 3.0 s

acceleration = -9.81 m/s2 (down)

a)

Equation:

total displacement = v1(total time) + ½ a (total time)^2

Substitute and solve:

d = (2.1 m/s) x (3.0 s) – ½ (9.8 m/s2) x (3.0 s)^2

d = -37.8 = 37.8 m

Marian’s Balcony is 37.8 m high.

b)

v2^2 = v1^2 + 2a(total displacement)

= (2.1 m/s)2 + 2(-9.8 m/s2) x (-37.8 m)

= √746

= 27.3 m/s (down)

 

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  • #2
That's all about right, but you could have used a shorter and more accurate path in 27 a) and b).
In a) do you know a SUVAT equation relating acceleration, time, initial speed and distance?
In b) do you know a SUVAT equatiom relating initial speed, final speed, time and acceleration?
(Using an intermediate result, as from 27a), as input to a further result often leads to loss of precision. E.g. while it might be appropriate to quote an intemediate result to 3 digits, you should use at least four as input to the next step.)
 
  • #3
can you explain what SUVAT equations are?
 
  • #5
so for questions 25, and 26 are they completely correct?
and when you say 'shorter and more accurate path to solve 27 a) and b)' do u mean that the answers are not as accurate as they should be? did i do it right or wrong?
 
  • #6
alexandria said:
so for questions 25, and 26 are they completely correct?
and when you say 'shorter and more accurate path to solve 27 a) and b)' do u mean that the answers are not as accurate as they should be? did i do it right or wrong?
They could be a bit more accurate. 27b is out by about 1 percent, whereas quoting three significant figures here implies about 0.3% or better.
It's not a question of right or wrong. Using the best choice of equations from the SUVAT collection would have involved less working and produced more accurate answers.
 
  • #7
i see,
what about 25 and 26, i feel like I am missing something
 
  • #8
alexandria said:
i see,
what about 25 and 26, i feel like I am missing something
Why? They look fine to me.
 
  • #9
ok thanks just clarifying :smile:
 

1. What are kinematic equations?

Kinematic equations are mathematical equations that describe the motion of an object. They take into account variables such as time, acceleration, and velocity to determine the position of an object at a given time.

2. What are the five kinematic equations?

The five kinematic equations are:
1. x = x0 + v0t + 1/2at2 (equation for displacement)
2. v = v0 + at (equation for final velocity)
3. v2 = v02 + 2a(x - x0) (equation for final velocity squared)
4. x = (v + v0)t/2 (equation for average displacement)
5. x = vt - 1/2at2 (equation for final displacement)

3. How do I use kinematic equations to solve problems?

To use kinematic equations to solve problems, you first need to identify which variables are known and which are unknown. Then, choose the appropriate equation and plug in the known values. Finally, solve for the unknown variable using algebraic manipulation.

4. Can kinematic equations be used for any type of motion?

No, kinematic equations are only valid for objects moving with constant acceleration. This means that the acceleration must be constant throughout the motion.

5. What are some real-life applications of kinematic equations?

Kinematic equations are used in many fields, including physics, engineering, and sports. They can be used to calculate the trajectory of a projectile, the motion of a roller coaster, or the speed of a car. They are also used in sports to analyze the performance of athletes, such as determining the speed of a baseball pitch or the distance a long jumper travels.

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