- #1
etotheipi
https://arxiv.org/abs/1502.03808
They are using Boyer-Lindquist coordinates for the Kerr metric. As far as I understand they also introduced a camera-fixed basis defining spherical coordinates ##\theta_{cs}## and ##\phi_{cs}## to keep track of the directions of the light rays relative to the camera. Then from this they worked out the canonical momenta of the light rays and could finally solve numerically the following ray equations to figure out the source point ##(\theta', \phi')## of the rays on the celestial sphere:
I would like to know how these equations are derived? There is a reference to Gravitation by Misner/Thorne/Wheeler but I don't have that and don't think I'd know where to look in any case!
They are using Boyer-Lindquist coordinates for the Kerr metric. As far as I understand they also introduced a camera-fixed basis defining spherical coordinates ##\theta_{cs}## and ##\phi_{cs}## to keep track of the directions of the light rays relative to the camera. Then from this they worked out the canonical momenta of the light rays and could finally solve numerically the following ray equations to figure out the source point ##(\theta', \phi')## of the rays on the celestial sphere:
I would like to know how these equations are derived? There is a reference to Gravitation by Misner/Thorne/Wheeler but I don't have that and don't think I'd know where to look in any case!