- #1
sHatDowN
- 52
- 7
- Homework Statement
- Simple Addition
- Relevant Equations
- Vector
The screw eye is subjected to two forces, F1 and F2. Determine the magnitude and direction of the resultant force.
Please state how you are matching up p, q, r to the diagram.sHatDowN said:Hello,
I know this way to solve
R2=P2+Q2-2pQ CosB
Then our B is 115 degree
But our Q is unknown
Have you quoted the whole question? Is there no explanation of what m and n are?sHatDowN said:View attachment 322805
And R is resultant
Can you show your work for that? I get a different answer.sHatDowN said:m=12
n=5
I find out answer like that :
R=245N
θ=87.6
I get a slightly smaller answer for R, but how are you defining θ and how are you calculating it?sHatDowN said:m=12
n=5
I find out answer like that :
R=245N
θ=87.6
That last equation appears to be a misremembered version of the sine rule.sHatDowN said:
Then why are you using 115 instead of 65?!sHatDowN said:actually θ is between P and R
and 65° is between P and Q
I do not comprehend your calculation for theta at all.My Code said:C:\Users\John>eyehook.pl
Computing the resultant for f1 + f2 where
f1 = 100 at an angle of 15
f2 = 187 at an angle of 80
Total x: [elided]
Total y: [elided]
Angle between vectors (0 degrees = parallel): 65
Incorrect angle between vectors (180 degrees = parallel): 115
Cosine formula magnitude: [elided]
Cosine formula magnitude with incorrect angle: 170.772003006634
Magnitude = [elided] [Correct result returned from different formula altogether]
Direction = [elided]
It's Come from sin lawjbriggs444 said:I do not comprehend your calculation for theta at all.
In post #12 you wrote ##\frac Aa=\frac Bb##, but I assume that was just a typo.sHatDowN said:
Sorry sir, I did not understand what you are sayingharuspex said:In post #12 you wrote ##\frac Aa=\frac Bb##, but I assume that was just a typo.
As I indicated, the question setter would be expecting the direction to be specified as measured from one of the axes, like the 10° and 15°are, not from P.
Which bit?sHatDowN said:Sorry sir, I did not understand what you are saying
Yes,sorry sir I was on mistake.haruspex said:In post #12 you wrote , instead of . I assumed it was a typo, but it seems you actually used the misstated version.
In this formula, ##\theta## is taken to be the angle formed between the head of the one vector and the tail of the other. So that parallel vectors will form an angle of 180 degrees.sHatDowN said:I solved exact like this
[... converting graphic to ##\LaTeX##...]
$$R^2 = P^2 + Q^2 - 2PQ \cos \theta$$
Yes sir i was on mistake and i tried again and find 43.4 .jbriggs444 said:Now then, on to your calculation for . You have given two formulas for . The first is the one that you claim to have used:You are dividing one angle by a length and then equating that to another angle divided by another length. That is not justified.
43.8 degrees counter-clockwise from the 15 degree angle of ##F_1##?sHatDowN said:Yes,sorry sir I was on mistake.
I try again and findout 43.8
My Code said:C:\Users\John>eyehook.pl
Computing the resultant for f1 + f2 where
f1 = 100 at an angle of 15
f2 = 187 at an angle of 80
Total x: 129.064791852623
Total y: 210.040954323535
Small angle between vectors (0 degrees = parallel): 65
Large angle between vectors (180 degrees = parallel): 115
Cosine formula magnitude (large angle and minus sign): 246.52570452004
Cosine formula magnitude (small angle and plus sign): 246.52570452004
Magnitude from Pythagoras = 246.52570452004
Direction = 58.4303392580617
Direction relative to F1 = 43.4303392580617
#!/usr/bin/perl
use strict;
use Math::Trig;
# Conversion factors
my $degrees = pi/180; # Radians per degree
my $radians = 180/pi; # degrees per radian
# Inputs...
my $m = 12;
my $n = 5;
my $f2 = 150 + $m + 5 * $n;
my $f1 = 100;
my $f2_angle = 80 * $degrees;
my $f1_angle = 15 * $degrees;
print "Computing the resultant for f1 + f2 where\n";
print "f1 = $f1 at an angle of ", $f1_angle * $radians, "\n";
print "f2 = $f2 at an angle of ", $f2_angle * $radians, "\n";
# Intermediates...
my $f1y = $f1 * sin ( $f1_angle );
my $f1x = $f1 * cos ( $f1_angle );
my $f2y = $f2 * sin ( $f2_angle );
my $f2x = $f2 * cos ( $f2_angle );
my $xtot = $f1x + $f2x;
my $ytot = $f1y + $f2y;
print "Total x: $xtot\n";
print "Total y: $ytot\n";
# Alternate magnitude...
my $angle_between_inputs = abs( $f1_angle - $f2_angle );
my $large_angle = 180 * $degrees - $angle_between_inputs;
print "Small angle between vectors (0 degrees = parallel): ", $angle_between_inputs * $radians, "\n";
print "Large angle between vectors (180 degrees = parallel): ", $large_angle * $radians, "\n";
my $alternate_magnitude = sqrt ( $f1 * $f1 + $f2 * $f2 + 2 * $f1 * $f2 * cos ( $angle_between_inputs ) );
my $erroneous_magnitude = sqrt ( $f1 * $f1 + $f2 * $f2 - 2 * $f1 * $f2 * cos ( $large_angle ) );
print "Cosine formula magnitude (large angle and minus sign): $alternate_magnitude\n";
print "Cosine formula magnitude (small angle and plus sign): $erroneous_magnitude\n";
# Finals...
my $magnitude = sqrt( ($xtot * $xtot) + ( $ytot * $ytot ) );
my $direction = atan ( $ytot / $xtot ) * $radians;
# Print
print "Magnitude from Pythagoras = $magnitude\n";
print "Direction = $direction\n";
print "Direction relative to F1 = ", $direction - $f1_angle * $radians, "\n";
Yes,between P and R.jbriggs444 said:43.8 degrees counter-clockwise from the 15 degree angle of ?
You realize that 58.4 minus 15 is 43.4, not 43.8, right?sHatDowN said:Yes,between P and R.
from x-axis is 58.4
yes, I editedjbriggs444 said:You realize that 58.4 minus 15 is 43.4, not 43.8, right?
The concept of "Simple Addition of Vector Forces on an Eye-Hook" is a mathematical method used to determine the total force acting on an object when multiple forces are applied to it. This method involves breaking down the forces into their individual components and then adding them together to find the resultant force.
An eye-hook is a type of fastener that has a circular or oval-shaped eye at one end and a threaded hook at the other end. In the context of "Simple Addition of Vector Forces on an Eye-Hook", the eye-hook represents the point where the individual forces are acting on an object and where the resultant force will be applied.
The individual components of a vector force can be determined by using trigonometric functions such as sine, cosine, and tangent. The magnitude of the force can be multiplied by the cosine of the angle between the force and the x-axis to find the x-component, and multiplied by the sine of the angle to find the y-component.
A scalar quantity is a physical quantity that has only magnitude, while a vector quantity has both magnitude and direction. In the context of "Simple Addition of Vector Forces on an Eye-Hook", the forces acting on an object are vector quantities because they have both magnitude and direction.
Yes, the concept of "Simple Addition of Vector Forces on an Eye-Hook" is commonly used in engineering and physics to analyze the forces acting on structures or objects. It can be applied to real-life situations such as calculating the tension on a rope supporting a hanging object or determining the forces acting on a bridge.