Solving a Basketball Player's Projectile Motion Problem

In summary, to make the basketball in the hoop, the player must shoot the ball with an initial speed that allows it to travel a horizontal distance of 6.5 m and reach a height of 1.5 m above the ground. This can be calculated using the vertical and horizontal components of velocity, which can be determined using the angle of 43 degrees. The problem involves solving simultaneous equations and finding the initial speed.
  • #1
jsr219
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A basketball player shoots a basketball a distance of 6.5 m from the hoop releasing the ball at a height of 1.5 m above the ground. The basketball goal’s rim stands 3 m above the ground. If the player shoots the ball at an angle of 43 degree with the horizontal, what initial speed must he shoot the ball to make it in the basket?

I know this is a ideal projectile motion problem, but I'm not quite sure where to start. I've tried breaking down the problem into its different compents, but I just can't get that to work

Typically I'm given a problem with velocity, so this is new to me

I def. don't won't anyone to give me final answer, but if you could help get me started and walk me through the problem it would be much appreciated
 
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  • #2
jsr219 said:
A basketball player shoots a basketball a distance of 6.5 m from the hoop releasing the ball at a height of 1.5 m above the ground. The basketball goal’s rim stands 3 m above the ground. If the player shoots the ball at an angle of 43 degree with the horizontal, what initial speed must he shoot the ball to make it in the basket?

I know this is a ideal projectile motion problem, but I'm not quite sure where to start. I've tried breaking down the problem into its different components, but I just can't get that to work

Typically I'm given a problem with velocity, so this is new to me

I def. don't won't anyone to give me final answer, but if you could help get me started and walk me through the problem it would be much appreciated

Firstly, you need to be careful that the 6.5 m to the hoop is the horizontal distance, not the direct line - ie it is 6.5m from the point below his arm when he shoots, to the point below the middle of the hoop [we will be considering a point on the middle of the bottom of the ball where he touches it as he shoots, and the middle of the ball will have to end up at the middle of the hoop - "nothing but net".

The vertical and horizontal components of the balls velocity are Vsin(43) and Vcos(43) - I will leave it to you to determine which one is which.

Given the vertical component, the ball must go to maximum height and come back down to a point 1.5 m above where it was launched from, in exactly the same time as it travels a horizontal distance of 6.5 m.

You will get simultaneous equations to solve - and remember the ball will be level with the ring twice - once when it is on its way to maximum height and again when it is coming back down again.
 

1. How do you calculate the initial velocity of a basketball player's shot?

To calculate the initial velocity of a basketball player's shot, you will need to know the distance the ball travels, the height at which the ball was released, and the angle at which the ball was released. You can then use the equation v0 = √(g*d/2*sinθ), where g is the acceleration due to gravity (9.8 m/s2) and θ is the angle at which the ball was released.

2. What factors affect the trajectory of a basketball player's shot?

The trajectory of a basketball player's shot can be affected by several factors, including the initial velocity of the shot, the angle at which the ball is released, air resistance, and the height at which the ball is released. Other factors, such as the player's strength and technique, may also play a role in the trajectory of the shot.

3. How do you account for air resistance when solving a basketball player's projectile motion problem?

Air resistance can be accounted for by using the drag force equation, Fd = ½CdρAv2, where Cd is the drag coefficient, ρ is the density of air, A is the cross-sectional area of the ball, and v is the velocity of the ball. This force can then be added to the equations of motion for the ball to calculate its trajectory.

4. Can you solve for the maximum height and range of a basketball player's shot?

Yes, the maximum height and range of a basketball player's shot can be solved by using the equations hmax = v02sin2θ/2g and R = v02sin2θ/g, where hmax is the maximum height, R is the range, and θ is the angle at which the ball was released. These equations assume no air resistance and a flat surface.

5. How can you use projectile motion to improve a basketball player's shooting accuracy?

By understanding the principles of projectile motion, a basketball player can make adjustments to their shot, such as changing the angle or velocity at which they release the ball, to improve their shooting accuracy. Additionally, by understanding the factors that affect the trajectory of a shot, a player can make adjustments to their technique or positioning to optimize their shot.

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