Recent content by Amaretto

  1. Amaretto

    Calculation of Ramp Jump Distance Using Projectile Motion Formulas?

    I just put it infront of sin, since v0 is the starting velocity. I think 1.7m make more sense now. Thank you
  2. Amaretto

    Calculation of Ramp Jump Distance Using Projectile Motion Formulas?

    Now that I notice.. . Do i put it infront of sin?
  3. Amaretto

    Calculation of Ramp Jump Distance Using Projectile Motion Formulas?

    I was stuned about that either but I dont think thats important here. I think it is more so about calculating with vectors
  4. Amaretto

    Calculation of Ramp Jump Distance Using Projectile Motion Formulas?

    So the equation is the problem. But I don't know where the mistake is or is the approach wrong. I'm sure I solved it properly. It was t= 2*sin(10°)/9.81
  5. Amaretto

    Calculation of Ramp Jump Distance Using Projectile Motion Formulas?

    I created a Vector which describes the direction of the medium. with r=(x(t),y(t))=((x0+cos(b)*t+0*t^2/2),(y0+sin(b)*t-9.81*t^2/2)) I created a vector for the acceleration a=(0,-9.81) Now only the y(t) is relevant since x(t) acceleration is zero. sin,cos describe the direction of the velocity...
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