Recent content by chromatic

  1. C

    Angular magnification of an out-of-focus eyepiece

    Thank you for your replies, I finally got it to work. I ran the simulations with rays coming from infinity instead of rays exiting from the object (right to left instead of left to right on figure) and I computed the density of intersection points with the object using Gaussian kernel density...
  2. C

    Angular magnification of an out-of-focus eyepiece

    Yes, distortion as a function of defocus, which is the same as magnification as a function of defocus and image height.
  3. C

    Angular magnification of an out-of-focus eyepiece

    Probably the distortion will only change by couple of percents, but for big fields of view (~90 degree), the distortion is big and need to be compensated by an algorithm, it would be optimal to have quantitative values for out-of-focus distortion so the algorithm can take that in consideration.
  4. C

    Angular magnification of an out-of-focus eyepiece

    I'm trying to simulate light rays going through an eyepiece to characterize its magnification in function of the distance from the optical axis (image distortion). Attached is a figure showing the simulation console. Some lenses in the eyepiece are movable to correct for myopia/hypermetropia...
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