Recent content by Echilon
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Java Calculating Gravity in Java with 2 Bodies
They seem to be randomly offset, or at least I can't see a pattern. I've followed suggestions and made some changes to the gravity methods, which I've posted at http://pastebin.com/m5e53fe34 for the syntax highlighting. Maybe if you watch what's happening it would become apparent, so I've...- Echilon
- Post #5
- Forum: Programming and Computer Science
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Java Calculating Gravity in Java with 2 Bodies
Gravity doesn't behave in the way you'd expect, it causes things to move round in seemingly random directions which don't appear to follow a pattern. The subtracting thing was my way of trying to keep the angle positive. Ie: between 0 and 2pi and avoiding -1pi or 7pi, but I've since found...- Echilon
- Post #3
- Forum: Programming and Computer Science
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Java Calculating Gravity in Java with 2 Bodies
I'm pulling my hair out with this problem. I have two bodies and I'm trying to calculate gravity between them. This is for a game, and there are actually three bodies currently, each frame, I check the distance each one moves due to gravity and store it in a cache (to simulate gravity acting on...- Echilon
- Thread
- Gravity Java
- Replies: 4
- Forum: Programming and Computer Science