Recent content by gtzpower

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    Physics of a diesel engine revving up and slowing down

    Thanks a lot 462chevelle! You have been most helpful! I can clearly see how the torque output changes with load here, confirming what you have been saying all along :). Thanks for taking the time to post these :)
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    Physics of a diesel engine revving up and slowing down

    if you cannot post them, my email is my username here @gmail.com. Thanks!
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    Physics of a diesel engine revving up and slowing down

    Thanks a lot, if its not too much trouble that would be nice to look at. If its a pain, don't worry about it. I have actually implemented load based torque rise in my game already, and it seemed to solve the issues i was having :) But if its really easy to share your imagery, then It's always...
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    Physics of a diesel engine revving up and slowing down

    Thanks 462chevelle and Nugatory! You gave me some stuff to search for, and it sounds like I just need to factor in load when generating torque from my engine. Thank you so much for helping me understand that :biggrin:
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    Physics of a diesel engine revving up and slowing down

    Hi Nugatory, thanks for the reply. So are you referring to the torque produced while an engine is idling (because I am referring to full throttle revving), or are you saying that even full throttle revving produces less torque when the transmission is in neutral? If the latter is the case...
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    Physics of a diesel engine revving up and slowing down

    Hi everyone. So I am trying to write a very simple engine simulator for a game, and I have a question about how diesel engines accelerate and decelerate when a machine is in neutral. I have found some videos of a machine at full throttle and then the throttle released, and the engines...
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    Calculate the acceleration of a vehicle

    I'm sorry to be an annoyance, but this still doesn't make sense. From what I can judge, all a clutch does is transition the amount of torque being applied to the transmission over time, and allows the speed of the transmission to accelerate to the speed of the engine. But acceleration cannot...
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    Calculate the acceleration of a vehicle

    I understand what you are saying, but if I start with a velocity of 0, your math will never allow for acceleration to have a valid non zero value (if i am understanding what the variables represent). See below
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    Calculate the acceleration of a vehicle

    Hi Bob, I am still not seeing how I would accelerate from a stop with that equation though. Can you help me understand that? Are the 1.5 and the 2 values velocities (linear and angular respectively)?
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    Calculate the acceleration of a vehicle

    Hi Bob, I really appreciate you helping me out. I am just trying to understand this and I appreciate your patience. And Khashishia, slip may exist but is negligible at this point (none visible on the real vehicles). I am not sure that the torque values are very accurate, they are guesses...
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    Calculate the acceleration of a vehicle

    Hi Bob, thanks for the reply again, but I am still missing something. I have looked over this time and time again and I just cannot seem to figure out how to make it do what i need. Soooo, let me try rephrasing my new question with an example... We know the following information: WheelRadius...
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    Calculate the acceleration of a vehicle

    Hi Bob, thanks for the reply. I am calculating the force of gravity based slopes as i must simulate hills, etc. That all seems to be working well. I understand the first equation, may I assume energy is in Newtons? I am completely confused about what the second equation is I am also...
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    Calculate the acceleration of a vehicle

    Hi all, I am trying to create a vehicle simulation and get the vehicle to accelerate realistically by calculating the wheel speed in rad/sec. I know the torques and masses of a real world vehicle and I have video showing how fast it accelerates, so i want to recreate that. I have...
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