Recent content by Jay123
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Undergrad Working on a simple(ish) projectile motion problem for a gaming program
Absolutely. Its just a line equation dependent on the time 't' with vectors for the position and velocity... -
Undergrad Working on a simple(ish) projectile motion problem for a gaming program
Hey guys I've been asleep. Anyway in response to @haruspex those are good questions, something I forgot to provide initially. For my first Unity demo I aimed to get it working in 2 dimensions, with constant, linear velocity. At some point I'd like to factor in acceleration, rotation, and right... -
Undergrad Working on a simple(ish) projectile motion problem for a gaming program
Hello ladies and gentlemen I am working on a Unity 3d game project and I am in need of some physics guidance. You probably know Unity3d has a built in physics engine, and if you don't you do now. :) I am determined to figure this out more or less on my own but I need some assistance with the... -
Exploring the Intersection of Computer Science and Physics in Game Development
Hey guys and gals I'm a computer science undergrad minoring in math. I really enjoy game development and right now I am working on a project that requires some physics knowledge. Will post a thread later. I probably won't use this account much as Physics is not a main area of interest for me...- Jay123
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