- #1

Jay123

- 3

- 0

Hello ladies and gentlemen I am working on a Unity 3d game project and I am in need of some physics guidance. You probably know Unity3d has a built in physics engine, and if you don't you do now. :)

I am determined to figure this out more or less on my own but I need some assistance with the mathematical reasoning.

In the past I used an website as guidance to implement a simple not-very-realistic simulation in Unity as proof of concept.

This is the website:

https://indyandyjones.wordpress.com/2010/04/08/intercepting-a-target-with-projectile/

However I would like help in extending this beyond simple physics to become a perfect interception formula.

Right now I am working to factor in the movement of the platform (with off-the-forward axis projectile shooting) performing the shoot down and the motion of the projectile to be fired at.

If you read the link provided you will understand how the author reasoned to a solution.

That is the part that I have trouble with. That, recalling all of my math education without resorting to my notes. I can do algebra just fine but Undergrad has been a real struggle. Its a long story. :)

So I just need some coaching about how to go about finding the intercept of a projectile fired from a moving platform at a missile (other projectile) flying in any direction near it (preferably within range and direction to intercept reliably).

I am determined to figure this out more or less on my own but I need some assistance with the mathematical reasoning.

In the past I used an website as guidance to implement a simple not-very-realistic simulation in Unity as proof of concept.

This is the website:

https://indyandyjones.wordpress.com/2010/04/08/intercepting-a-target-with-projectile/

However I would like help in extending this beyond simple physics to become a perfect interception formula.

Right now I am working to factor in the movement of the platform (with off-the-forward axis projectile shooting) performing the shoot down and the motion of the projectile to be fired at.

If you read the link provided you will understand how the author reasoned to a solution.

That is the part that I have trouble with. That, recalling all of my math education without resorting to my notes. I can do algebra just fine but Undergrad has been a real struggle. Its a long story. :)

So I just need some coaching about how to go about finding the intercept of a projectile fired from a moving platform at a missile (other projectile) flying in any direction near it (preferably within range and direction to intercept reliably).

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