I only have the plane equations. Of course, I can find the intersection points to obtain the vertex of the polyhedron. With them, I can construct, for example, a convex hull with trangular faces (I'm always talking in 3D). However, I was looking for a cheaper and easy way to do it.
Hello!
I'm trying to find some information about my problem but it doesn't seem very easy.
1 - I have a convex polyhedron defined as the intersection of several half-planes.
2- Now I would like to obtain a triangularization of the polyhedron surface in the best way.
Can anyone indicate me...