Recent content by RileyF1

  1. RileyF1

    Find x(t) for a ball travelling down a cycloid under gravity

    I had a go but when solving for dL/dtheta I ended up with some ridiculously long equation, not sure if I did something wrong though. My professor says that the easiest method is to split the cycloid into small straight line segments then calculate what I want for those, not completely sure what...
  2. RileyF1

    Find x(t) for a ball travelling down a cycloid under gravity

    At the moment I've gotten Vx, Vy and y in terms of θ and subbed them into L = K-U and so I've got L is equal to some θ's and dθ/dt's This may be a stupid question but how do I find dL/dθ and dL/dθ' individually? Like how do I find dL/dθ'? Do I just treat θ as a constant and only take the...
  3. RileyF1

    Find x(t) for a ball travelling down a cycloid under gravity

    Homework Statement I want to find the equations of motion for a ball traveling down a cycloid under gravity so I can model the brachistochrone problem on matlab. I've looked online everywhere and can only find the equations for x and y with respect to theta (of the cycloid). I'm guessing then...
  4. RileyF1

    Deriving Position WRT time of ball travelling on curve

    So I've discovered that it's pretty impossible to solve for the integral of that function when f(x) = x^2. Wolfram alpha seems to think so at least but it works fine for a simpler function like y = x. I want to sub in the equation of a cycloid but I actually have no idea how to get the equation...
  5. RileyF1

    Deriving Position WRT time of ball travelling on curve

    Cool, thanks! Exactly what I was after. Was just a dull moment not separating the velocity into x and y components. I'm guessing the next step would be to use separation of variables so it would be dt = ~~~~~~dx and then integrate? That could get messy.
  6. RileyF1

    Deriving Position WRT time of ball travelling on curve

    Homework Statement [/B] I'm trying to write a program in MATLAB which demonstrates a tautochrone curve and how the starting point of a ball is irrelevant as to the time it takes to get to the lowest point in the curve (without friction). At the moment I'm just trying to model it using a simple...
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